Ken General Thread: Go with the Flow

Spacing the s.HP

wow the meaning is so clear

I’ve traded hit when I did a MP dp

My go to v-trigger is any of the mediums minus standing medium kick into hadoken, v-trigger, stranding fierce, run cancel, crouch jab, light tatsu, MP DP, ex DP. Works anywhere on screen.

If I don’t have any ex meter after the vtrigger I do his target combo in MP DP into HP DP work anywhere on screen as well.

Ken is fun but I definitely like ruy better because I find it easier to hit confirm with ryu

It is pretty clear in FGC lingo, but if you didn’t understand you were welcome to ask me to clarify. Won’t be doing that now if you are going to be condescending.

Trust me im one of the best genius usf4 kens
Bnb is cmp link target combo cancel into x
bnb with vtrigger is cmp link bkmp cancel fireball vtrigger clp lktatsu mpsrk exsrk
punishing srks crushcounter st.hp vrun target combo cancel into x
Big dmg ez confirms ie jumping on fireball recovery is st.hp vtrigger chp lktatsu mpsrk exsrk
counterhit setups
c.mp confirm ex srk can extend from first hit of exsrk into vtrigger clp lktatsu mpsrk exsrk
sthp more difficult since crush counter or not… no counter confirm exsrk vtrigger extend.
…with counter confirm into run targetcombo cancel into x . Note it is possible and easy to confirm these things off just one hit especially off the crush counter sparks
Note vtrigger usage
sthp vtrigger chp
fireball vtrigger combo of choice
exsrk vtrigger clp cancel
er thats all for now

c.mp after the S.HP run cancel is earlier than you think. it’s like, after he takes two steps or moves both legs in the animation. you can do the jab links a bit later in the run, but the c.mp has to be cancelled early.

in general with cancels out of run, there’s an early/late timing on followups, the earlier one being somewhat tighter.

thanks, I uploaded a video in slow-mo for anybody struggling with the timing, also includes some counter hit combos and corner tatsu set ups (probably well known by now)

https://youtu.be/Sy47xAsyRqM

I been getting tricky with the run and going under fools while they try jumping overt me lol

Ken frame data

https://docs.google.com/spreadsheets/d/1ERA_Iqn6uqaVCeasdfnx6PbFf6Rg11k6nOBZmJMLTVY/htmlview?pli=1

I had a good run…got to rank #10, owned a lot of newbies, owned some players thought there were good because they were high ranked in a beta lol…got owned by, no, didn’t really get owned, but loss to some rasheeds who knew what they were doing and mike a few times if I let her in. Ken feels great, everything I would have posted has beens stated. My favorite combo is probably linking from st.HP into run, it feels so so so good, and really feels like a staple of his game, I hope that isn’t aspect isn’t changed in future iterations.

See ya guys tomorrow. I’m Omnistalgic in the beta btw if anyone ran across me.

I just keep dying to s.HP -> run spam, tbh.

Yes, I know you can interrupt it, but you think for a second Ken is going to throw you? Nope, counter hit s.HP -> run -> c.lp Tatsu.

if you’re getting the counter hit, combo into a medium instead of jab after the run cancel.

Went on a 50 win streak with Ken, found out Bison came out so switched to him. Immediately switched back to Ken holy hell Bison sucks.

I’m finding the run is more useful in situations like whiff punishing because if someone sticks out a bad button you can sweep > V-Skill for free offense. Also c.HP > V-Skill is fucking awesome against people who don’t want to stop jumping.

I don’t know why people are complaining about Ken, this character is really damn good.

You can coverify insane ground if you dash forward after the run quickly you catch dudes off guard big time

Ken is really good, but I still don’t like how he gets outspaced by everyone and their mother.

He seems good but I feel he needs some more work.

You are looking at this from the wrong angle. Ken’s movement is his poking game. Between the V-Skill and forward dash Ken can move in and out of ranges very quickly. He gets outpoked, but whiffing a poke against Ken gives him offense.

Ken’s whiff punish game w st mk is really good. It will tag pretty any poke on whiff be it low or mid, can confirm into super? Sold

Ken is good.