Format: 2/3 Falls, Double Elimination. 3/5 Falls Winners and Losers Finals. 4/7 Grand Finals.
Server: Godweapon Server 1, Anti3D
All brackets will be co-ordinated through #garoutournament on Efnet.
Mandatory IRC rule is still in effect. If you have come across players on Kaillera that play this game please send them a link to this thread and tell them to get IRC. I will not co-ordinate matches between IRC and Kaillera because people don’t want to take 30 seconds for a couple meg download.
Boss characters are allowed. Be ready to play against them.
The ranks from the previous twelve tournaments will be used in this tournament. Any new players will be inserted at random in remaining slots.
I’ll have a working control pad by this point (fucking SF Anniversary pad does rotations 50/50) and I’ll be sure to actually practice up for this one. Hopefully I’ll get another crack at 9999, who continues to improve every time I play him.
For #3 I was mostly concerned with specs giving out hints and suggestions during the match and with #5 I was more thinking about situations like EVO where an out of the blue pause would be terms for disqualification.
And not that #4 happens alot, but I could see it getting messy if it ever did, especially during the finals. I mean let’s say it’s the final match, round three, and it’s all tied up (obviously). Player 1 has 85% health, and Player 2 has 5% health (with T.O.P. in, so his health is regenerating), and someone desyncs? Is that round played again? Is that entire matchup played again? Does the win just go to Player 1? Does the one who desynced have to forfeit? Are all finals recorded so “judges” can deliberate?
I mean I’ve seen some amazing comebacks in my day. People multi-just defending potential attacks and getting a decent health boost, guard canceling into potentials, etc. Hell a single hit landed either way in this game can turn the tables greatly. So I figured I’d just ask and see what the census was. What are everyone’s opinion on this matter?