I am one who is inclined to agree that people are looking down on the use of her U1.
Right now, atleast from my point of view, she has a few standard ways into landing her u2.
The most common one is j.mp into u2, this is a nice combo, but it’s actually not a necessity for her to have since j.mp, j.mp, cl.hp x ex pw already deals a large chunk of damage which is enough of a deterrant for people not to want to jump against her. Also, this combo is not easy to land against a competent player since not only do they know not to jump against Juri because of j.mp, they also know that when Juri has u2 she is very likely to want to fish for that aa j.mp into it.
The second one most used one is landing a focus attack, then going straight into u2, however landing a focus would also land you a u1 combo, and after the patch it will also let you build meter for it. Also, you have to concider
The third way is c.mk x lk fireball x fadc, u2, this is IMO a pretty difficult combo to do if you are confirming everything from the c.mk and not c.mk x lk fireball.
What I mean is, if c.mk gets blocked you will not release the fireball, because you are giving up your chance of landing that combo without storing a new fireball.
When you are confirming from the c.mk, the motion of everything becomes pretty complicated to do consistently, atleast this is from my own experience with it, you have to release the fireball, quickly do the fadc into the dash and also input u2 during the dash with no room for error.
After the patch this will be much easier since you have more breathing room doing c.mk x mk pw x fadc, since you don’t have to fadc until the second hit.
The 4th way into it is character specific, but very strong against the characters it does work against, that is her tk dive.
Due to how defense works in this game it is very simple to land this anti-tech trap, or force someone to stop pressing buttons altogether.
Adding to the fact that it will be possible to do c.mk x pw x fadc, u2 after the patch you have two VERY solid entrys into u2.
The only problem right now is that dive, u2 doesn’t work on every character midscreen, but who knows how it will be after the patch.
Both of her ultras have uses, and u2 is definitely the ultra that is the most safe to use.
But something that I have learned through traveling to many tournaments, and playing against very strong competition, is this;
When I have been playing against really strong players, people that are as good as me or even better, I have realized that to take the game I have to take risks.
Just by playing safe I might be able to make the games look even, or even turn out into a 50/50 or 55/45 percent ratio in my favor over a set.
During a tournament setting however this is not how it plays out, the winner of a tournament match where two players are of similar skill isn’t the one that just plays it safe. The winner is the one who is able to make the best reads and capitalize from that fully, the one who manages to put fear into the opponent and gain the momentum. For this particular goal, U1 is a much better choice than what her U2 is.
But, as we all know, U1 is also -much- more difficult to use effectively than what U2 is, so it’s all a matter of how much time you are willing to commit to put your Juri above everyone elses.