I’ll start off with the basics. Hopefully someone that actually owns the game will be able to contribute combos and help me fill up the descriptions. I only got a chance to play Jun for a bit and didn’t have time to experiment.
Info here comes from the Japanese wiki for Jun: http://www26.atwiki.jp/tatsucap/pages/38.html
I’m using :p: to designate any button among the weak, medium, strong attacks.
Normals
:snka: -
:snkb: -
:snkc: -
:d::snka: -
:d::snkb: -
:d::snkc: - a two-hit kick that hits low
in the air + :snka: -
in the air + :snkb: -
in the air + :snkc: -
:r: + :snkc: - two-hit attack that hits high -> mid
Specials
Bind Bomb ~ Bingo! - :qcf: + :p: to place bomb, then :qcb: + :p: to set off bomb. Can set 5 bombs at most.
Dancing Swan - :bdp: + :p:
Swan Rush - (while airborne) :bdp: + :p:
Inazuma Kick - :dp: + :p:
Hyper Combo
Scratch Burst - :qcf: + :2p: The hyper combo version of Bind Bomb ~ Bingo!
Mirage Swan - :bdp: + :2p: The hyper combo version of Dancing Swan
LV3 Hyper Combo
Kagaku ninpou hi no tori (Science Ninja arts Firebird) - :qcb: + :2p:
Combos
:snka: > :snkb: > :d::snkb: > :snkc: > :df::snkc: > HJ (homing jump?) [ :snka: > :snka: > :snkb: > :snkb: > J > :snkb: > :snkb: > :qcf:+:snka: > :qcf:+:2p: ]
note: the aerial AABB need to be input quickly. If you have the meter the LV3 Firebird super is also a good ender
[ed: the wiki doesn’t say if the weak Bind Bomb (:qcf:+:snka:) is detonated right away or not.]
:snka: > :d::snkb: > :snkc: > :d::snkc: > :r::snkc: > :df::snkc: > :snka: > :snka: > :snkb: > :snkb: > jc > :snkb: > :snkb: > :qcf:+:snka: > :qcf:+:2p:
:snka: > :d::snkb: > :snkc: > :d::snkc: > :r::snkc: > :snkd: > dash > :d::snka: > :d::snkb: > any super
:snka: > :d::snkb: > :snkc: > :d::snkc: > :r::snkc: > :snkd: > dash > :d::snka: > :d::snkb: > :df::snkc: > :snka: > :snka: > :snkb: > :snkb: > jc > :snkb: > :snkb: > :qcf:+:snka: > :qcf:+:2p:
:d::snka: > :d::snka: > :d::snkb: > :snkc: > :d::snkc: (1-hit) > :r::snkc: > :dp:+:snkb: > (airborne) :snkb: > land > jump + :snkb: > :snkb: > dj > :snkb: > :snkb: > :qcf:+:2p:
Corner combo (character specific?)
:d::snka: > :snkb: > :d::snkb: > :snkc: > :d::snkc: (1-hit) > :r::snkc: (1 hit) > :qcf:+:p: > :qcb:+:p: > SJ > :snka: > :snka: > :snkb: > :snkb: > :bdp: + :2p: > :qcf: + :2p: