Jun the Swan: by the numbers

Damage for Jun’s move sets:

:snka: - 640
:d::snka: - 640
Air :snka: - 800

:snkb: - 1040
:d::snkb: - 1200
:r::snkb: - 1440 (Must block low)
Air :snkb: - 1600

:snkc: - 2000
:d::snkc: - 800 (if only first leg hits), 1200 (if only second leg hits), 1940 (if both hit)
:r::snkc: - 800, 1200, or 1940
(Jun swings out with 2 kicks. Either kick will put the opponent in a stagger state however, despite its appearance, both kicks are not guaranteed to combo. If they do combo, you will do 1940. If they don’t combo, you will get 800 and 1200 individually if both kicks do hit. Your opponent will be able to block the 2nd kick though even if the first one hits. The 2nd kick is an overhead.)
:df::snkc: - 2240
Air :snkc: - 3200

:r: Throw - 4800
:l: Throw - 4800
Air Throw - 5600

(Air) :qcf::snka: or :snkb: or :snkc: - 1200 (this places an explosive on the opponent, max 5)
(Air) :qcb::snka: or :snkb: or :snkc: - (Detonates explosives on the opponent, can be blocked)
1 Explosive - 2800
2 Explosives - 5600
3 Explosives - 8260
4 Explosives - 10780
5 Explosives - 13160

:dp::snkb: or :snkc: - 2800 (:dp::snka: doesn’t do anything as far as I can tell)

:bdp::snka: - 4710
:bdp::snkb: - 5712
:bdp::snkc: - 7350

Air :bdp::snka: - 2052
Air :bdp::snkb: - 2664
Air :bdp::snkc: - 3240

(Air) :qcf::2p: - 10220 or 12039 (If all hits connect) (Super)
(Each of the first 4 hits will place 1 Explosive on your opponent. If there are no explosives on your opponent and the first 4 hits connect and combo into the detonation, you will inflict 10220. If there were at least 1 explosive on your opponent and the first 4 hits connect and combo into the detonation, you will inflict 12039. If the first 4 hits do not combo into the detonation, you will inflict the same damage as listed above.)

:bdp::2p: - 11119 (Super)

(Air) :qcb: - 18760 (L3 Super)

:snkd: (When called as a partner) - 1600

Again, combos and other notes to come later… Degeneration just came in.