is there a list of (viable) combos for vega from a cross-up jumping LK besides cr. MK > FBA?
I noticed that after a cross-up j. LK you can link into st. MK > cr. MP, but there’s there’s not enough Charge Time for FBA and Vega is already to far for RCF.
After the lk cross up, you can go for cl.Mk > st.Hk xx Red Focus > Ultra
You can also go for cr.Mk > cr.Mp xx Ex.FB, but you need to hit the cross up lk later (almost right before you land) to be able to connect the cr.mk
You mean Red Focus?
Vega can go for that after a standing Hk or the last hit on Rolling Crystal Flash.
With that said, the best one (or at least, the one i get to use the most) is the one i wrote before.
Cross up j.Lk> cl.Mk > st.Hk xx Red Focus > Ultra
There is also
st.Lk> cr.Lp > st.Hk xx Red Focus > Ultra
Keep in mind a few things.
St.Hk is 4 frames start up
St.lk is +5, so you can link those two without the middle cr.Lp, but you’ll have less time to hit confirm.
You can only use Red Focus on the “first hit” of his st.Hk
Basically, anything that can be linked into a st.Hk can lead to RF, with the only problem being spacing.
So, for example you can do cr.Lp> cr.Lp> st.HK xx RedFocus
thank you for your quick comment and your eplanation once again.
I was writing too fast, because I originally meant “RCF” = Rolling Crystal Flash. I was wondering if there’s any Cross-up Combo avaiable to link into it. So Cross-up Lk into any RCF stuff
What you proposed: I am using cr. LP > cr. LP. > st. Hk > RFC (Red Focus Cancel) > Ultra II already. Unfortunately only against weaker opponents as I am bad ad hit-confiming.
Oh, well to be honest i don’t know if it poisble, but i doubt it (to get the cross up inot RCF), since that move isn’t precisely a good combo finisher.
Yeah, i’m on steam. I’m somewhat active on the USFIV forums, right now my steam name is Riesz
Canceling a normal doesn’t have to be instant, you got a few frames of leniency before you can cancel. Delay cancel is used so you can get enough charge. One good example is guile upside down kick, cr.mp, flash kick. If done normally, you won’t have time to charge does flash kick. You can delay it slightly so you can get some extra charge time. Also lp roll won’t get blocked if done close enough, and only a selected few it doesn’t work on. Cl.mk to cr.mp is sure to combo into lp roll