Jumping ex tatsu frame data?

Anybody know if Ken gets more frame adv during v trigger?

I find myself being able to hit in front but land behind opponents on block but at Times ken seems to be at a frame disadvantage or it could be lag.

I never got around to truly test it out myself. But imagine if we were able to make it plus on block.

I imagine it would be a good rush down tool if so. It’ll Def make opponents want to stop pressing buttons and look out for it giving us the chance to just walk right in.

https://www.youtube.com/watch?v=8xnBl99vEns
https://www.youtube.com/watch?v=X0tw88OuZg0

so the frame advantage is pretty random. good to know.

Wow thanks alot man! One reason I havn’t even tried to implement kens tatsu to my game yet was because I didn’t know the frame data on it. Other reasons was to improve my ground game.

When I come back to Ken after mastering urien I’ll definitely start adding tatsu to my game finally. Thanks alot.