Joy2key? Xpadder? X360ce? All Junk. Use this!

I’ll try it later.
Meanwhile I saw this

I did that and nothing. I know my controller is fine because it works perfect on my PS4, and I can play other games on my PC natively. So the controller itself isn’t the issue, and I know for a fact I had no issues with my DS4 before patch 1.05. I gave up trying to get my arcade stick to work on PC, it doesn’t matter what program I use if my PC simply isn’t detecting input through any of my newer USB ports. It shows up as USB Stick 8838 but when you go to Settings and hit the Test tab, there’s no input being registered.

EDIT: Got my DS4 working through x360ce, but not through SF5DInput. As for my arcade stick, still have the same issue.

Yeah I’m not sure where the problem lies at. I ran Xoutput 0.11 a couple of days ago (to test someone talking about dropped inputs) on my Brook UFB in PS4 mode and it worked perfectly with no issues and no dropped inputs. Then when I checked, he had X360CE DLL’s or something in the folder. When those were removed and Xoutput was run, no problems.

It sounds like you are downloading the source code files instead of the DLL’s. You should go to the release section of the github.

link for convenience : releases

x360ce now drops inputs for me

and SFV won’t start with the SFVDinput .dlls in the folder

well, fuck

Use Xoutput 0.11 for the second time. Hell, I said use it many times already, and you are complaining about SF5Dinput…
Xoutput 0.11 drops NO inputs. Just tested it extensively two days ago. No input lag compared to raw xinput (Xbox 360 controller) either…

The devs on twitter are looking for all issues so they can resolve them. Reach out and they’ll fix it in the next release.

Installed and working perfectly.Better than x360ce imo.

Hi I was using x360ce but stumbled upon this and decided to give it a try since it seems to be a more clean solution.

When using the 0.0.2 version I’m getting some slight slowdowns ( I tested in Training mode, in The Grid stage) No similar problems with x360ce.

I’ve tried the 0.0.3 version and now I’m getting a runtime error when I launch the game.

I have the Zero Delay pcb.

How to ask for help with the Dinput drivers.

try another version, I’ve got the same error with v0.0.3 but v0.0.2 working perfectly

I’m using the WIP version he gave me, works great.

0.0.3 crashed, but installed 0.0.2 and works fantastic. Using Venom ps4 stick.

Just posting to say that XOutput finally got my Qanba PS3 stick to work with SFV. SF5Dinput, x360ce, and joy2key all didn’t work for me. No noticeable input lag as well. Thanks SO much for this, man.

I think XOutput is kind of a bandaid solution and long term we should try to work with the sf5Dinput devs to help fix it.

This release works perfectly for me. Every other version gave me the same error when I launched the game

It finally works for me too.

I can’t seem to get it to work with my PS3 TE stick on Windows 10. It’s like the stick inputs are just not being read/seen at all, even though the PC itself recognizes the stick when I plug it in it just doesn’t read the inputs. Any help? Or shall I just revert back to WIndows 7? I’m so frustrated.

This is fine work. Earlier builds didn’t work for me, though the most recent release combined with the altered DLL linked by Los did the trick. Confirmed a-OK for the Xbox 360 version of the Hori VLX Premium stick on Windows 7 x64.

This definitely has less input lag than x360 as I found myself ever so slightly having to alter some timings, though I consider that a good thing.

Thank you very much Dantarion (and Los for the altered DLL link!).

does this program handle versus / 2player on PC?