JoJo's Bizarre Adventure All-Star Battle confirmed by Bandai-Namco

So Surface only works if you have at least one of that card in stock? Hmm, wish I knew that before I spent my only Joseph card on a boss just now (and then the search had the detective show up, which made my card use a waste -_-). I can confirm though that using the Hazekura Mikitaka card will duplicate items you don’t have in stock. The only exception being the 100% boss chance card, it’s not in the list of cards you’re allowed to duplicate.

Is it the same one that starts with finding either the detective or RPS kid, then sit on the boss select screen till your charges are full?

Yes, Boss find NPC->Wait->get to boss->spend full battery->encounter again with the 2 sec timer->wait->spend another full battery

Man Kars is so filthy :3

Regarding the upcoming patch, I hope taunt combos stay and we get a happy medium between this version and the last

I want walk speed to be like 3 times faster. Either that or get rid of the dashes at the start of the run.

I don’t mind the walkspeeds tbh but I wouldn’t mind if they sped it up some.

I’ve only just realized you can super jump out of Kars’ octopus arm.

increased walkspeeds and jumpspeeds would be nice. although with the way they changed dashes (cancellable and speed up), I’m pretty alright with foostsies just being based around proper wavedashing and such.

the big thing is I hope they don’t completely get rid of dem taunt combos. shit is hype. almost done recording a wealth of useful ones~

yo even with some characters being able to combo off of throws, I still want dat goddamn guard bar to go down faster. it’s practically a non-consideration for everyone except for like 3 characters.

with the 1.03 patch notes they mentioned adjusting stylish move; I wouldn’t be surprised if they just increased the amount of gauge it costed (possibly 1/4).

Any good match/practical combo vids for Buccellati/Polanareff?

Anyone know?

Not that I know of, sorry. Every combo I’ve seen or tried myself involves just hitting stand on as early as possible after the PC and linking with whatever (usually light) attack, some links being tighter than others depending on the combo.

I haven’t seen any post-patch stuff for either since they changed the walk forward st.L stuff in Pol’s HHA, but Bruno’s basically the same except the changes to wall bounces afaik.

Did you guys hear that JoJo All Star Battle’s sale decreased by 95%?

Because all the people bought it on release week…

Yeah, I don’t understand that (thus far unsubstantiated) statistic. “Did you hear sales went down after everyone was done buying the game?”

Anyways! Here’s a badass Gyro player using taunt combos off throws, some clever mixups and other shenanigans.

Well I would like to learn as much as I can before I receive my copy of the game so what is that meter next to Gyro’s steel balls? I noticed it was completely filled when he picked up Jesus’s corpse.

I found a decent Rohan match against Bruno, this was from ImShiawase’s YouTube page

Sorry, but I had to delete the video because of the music. You can find the original video here: http://www.nicovideo.jp/watch/sm21840249

Taunt combos remind me a lot of the old SF4 Unblockable Ultra glitch.

Haha well thanks for the JoJo vid though!

Gyro’s 22+Attack increases his spin guage, it makes that meter go up and when its full his Steel Ball attacks and HHA get increased hits/rotations/damage. Not sure how it directly affects all of his attacks but getting the Corpse parts or doing Gyro’s GHA super auto fills it to full.

Whoops. I found a glitch in the game.