this game is fuckin awesome, i can’t stop playing it. trying to master my lovely Kars but he looks quite hard to learn, mostly his ultimate being form!
we need a section for this game!
this game is fuckin awesome, i can’t stop playing it. trying to master my lovely Kars but he looks quite hard to learn, mostly his ultimate being form!
we need a section for this game!
Is it known that DIO has his old Knife Throw Super from JJBA when you’re in Timestop? Well, he does. His Stand On 46+ATK also builds an untold amount of meter on hit and block.
Earlier today, from the CC2 President / Rohan Cosplayer:
^ Badass.
DIO has fuzzy guard setups following a blocked MUDAMUDA, which lead into his BnB.
I hope the fixes to the infinites won’t really effect the combo/juggle system as a whole too much… I kinda like where the combos are going so far.
Good luck pulling off GER while MiH is in effect.
Apparently PB Dio can super jump all the parts of his rekka. mindboggle
He can only super jump out of the first and last hit of it.
Can’t really see much use for PB Dio’s QCB L/M. Both come out slow and both telegraph themselves with different sayings when coming out.
My thoughts exactly which is why I just super jump away if I see the first hit of the rekka series is blocked.
GG’s to Joshkaz who has a pretty good PB Dio and can troll me as well as any game we play together. He also did MiH on me and got an achievement for it. I shall have my revenge at some point.
Okuyasu is pretty fun, builds meter and does a ton of damage easily. Trying to find a good instance to Puttsun but he feels like he doesn’t really need it. Will investigate further.
Lol. GG’s Ayo.
Cars is fun as hell with his teleports.
Ah, sorry about that. I was watching TheBrett fight a PB Dio online and, well, I didn’t know that he could jump cancel ANY of the rekkas, so when the player jump cancelled the last hit I had a heart attack.
Speaking of PB Dio, got a match of him in here (time stamps are in the video)[details=Spoiler] http://www.youtube.com/watch?v=uuUNwmdM8iw[/details]
Looks like he can Monkey jump cancel more than his Rekkas too! Some people were saying this character was bad, I really wanna know what they consider good then. This character seems evil: jump cancellable Rekkas, freezing stun, command grab and counter (I think?), and excellent supers.
I learned his jump cancels first time I used him, he can jump cancel most of his things to make them safe or get away from pressure. He is pretty scary handled right.
Maybe they think he is bad since he simply relies on one go-to string more or less. Even then, it’s a damn good string.
I thought everyone knew you could SJ cancel most of his stuff, even his 214LM is SJ cancellable, which is why I think they’re fine as a mixup tool.
I’mma just keep calling him Peanut Butter Dio, tired of fighting my mind over this.
And now I’m gonna have to call him the same, thanks
Glad there’s been some official noise about fixing the goofs. Is there any consensus about which characters are faster or slower than others? All seems pretty even from the videos.
Gonna stream a bunch of matches tmrw! hopefully my comp is fixed now! keep it tuned. http://www.twitch.tv/gostunv/new