<font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>Subbed trailer is done at last: http://www.youtube.com/watch?feature=player_embedded&v=nuAl9rJtrr8 and the blog post is here: http://www.frametrap.net/2013/02/jojos-asb-pv4.html</span></font>
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<div class=“QuoteAuthor”><a href="/profile/8059/Abbachio">Abbachio</a> said:</div>
<div class=“QuoteText”>They’re gone again! FUFUFUFUFUFUFUFUFUFUFUFUFUFUFUFUFUUUUUUUUCCCCKKKKKKKK! (my stand war cry)</div>
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NinNin are displaying last remaning stock warning so get in there!
SHIIIIZAAAAAAAAAAAAA
For pete sake, I hope they put Lisa Lisa in this as well.
Sweet, was hoping for Ceasar, hope they give him some fun stuff with the bubbles.
Nice to have all the Zeppelis in one game. I’m super hyped about having AC/DC in the game, I consider him one of the most underrated villains of JoJo.
Don’t worry, Esidisi knows how you feel:
Oh man if ACDC is in, I hope that means Cars is also in. I mean, you might as well put all the Pillar Men in there! Well, all the ones that matter, anyways. I wouldn’t really care if Santana never made the cut.
(and yeah, just finished part II of the manga. This stuff is too good! Now to re-read pt.III!)
Akira and Koichi from Part have apparently been confirmed!
Koichi is my favorite Pt4 character besides Kira. I’m really glad hes in the game.
I wonder if he’ll have ways to alter between different Echos levels at will, or if you level them up through things in his move set.
Oh man, the news today just keeps getting better and better! I was hoping Akira would make it (and I figured Koichi would, so no surprise there).
So stoked! Can’t wait to see some scans!
Edit- Found a low quality (but still pretty awesome) pic off a nice guy on Gamefaqs:
[details=Spoiler]
I’m fairly certain Koichi will be able to use attacks from multiple Echo’s [ACTS] during a fight, since he’s capable of doing it in the manga. ACT 3 is the default, but we see him use Act 1 and Act 2 when he needs ranged attacks a few times.
Matsuyama allay any fears that All-Star Battle might turn out to be just like the Naruto Shippuden games, which are accessible to anime fans, but otherwise alienating fans of core fighting games such as Street Fighter IV or Persona 4 Arena.
“JoJo is ultimately about reading your opponent’s moves in a fight, more so than in Naruto,” Matsuyama said when we asked him how All-Star Battle would be different from their Naruto fighting games. “And so the style and controls here are shaping up here more like a conventional fighting game,” he continued.
“Having said that, our mindset here is that we’re not exactly tailor-making the title to suit the tastes of hardcore fighting game fans. Rather, we’re striving to make a game that JoJo fans will enjoy.”
My fears have all been alleviated.
That’s good news to hear, I’m definitely expecting something pretty similar to the old game only with a much better roster and fantastic 3D models. I can’t wait for the demo, which I’m assuming we’ll probably get for ps3 in the next month or two.
Apparently they claimed to be working on this game as early back as 7 years ago, this was said at the Machisobi gameshow in Japan last weekend. They also went on to say expect even more characters from each arc! There are still more part 2 and 4 characters to be revealed, hearing that just floored me. Not only is 4 one of my favorite parts, but the roster for this should be pretty darn robust (probably will compete with UMVC3 or just a bit beneath Marvel 2 size)
The producers favorite character is Kishibe Rohan, who is one of my favorites too, but I have no clue whether or not he could actually make a playable character without changing a few things around.
We will get a new trailer in about a month, probably around the time JoJo 2012 anime continuation is announced (Part 3)
More part 2 chars? Yo Stroheim and Kars PLS. I hope I can finish reading the entirety of Jojo’s before the game comes out. Currently reading through Stardust Crusaders.
I’m hoping for Lisa Lisa personally, don’t think we have to worry about Kars though! Stroheim would also be most excellent, I mean…cyborg Nazi Guile, finally making a fighting game debut. That’d garner them so many sales alone.
Some Screens of Akira/Red Hot Chilli Pepper and Koichi/Echoes
I hope they release a Demo soon, i want to play it
Me too! I want to play this more then anything at the moment. There’s a translation (not by me) of their attacks (each screenshot has a line of text under it, this is that translated) I’ll post it for people (gives a good idea as to how they might play):
Koichi Hirose - CV: Romi Park
Battle Style: Stand (Echoes)
Making his debut in Part IV. Awakened as a Stand User after receiving “The Arrow” from Keicho Nijimura. His Stand can evolve to Act 2 and Act 3 to match his mental growth. Act 1 can create sound effects and attach them to any surface/object, and subsequently make the sound it creates repeat itself. In Act 2, the sound effects are only created from the tail, and by touching the created sound effect with the tail the user increases its effectiveness. And finally, Act 3 has the ability to add weight to objects it hits, increasing their gravity.
Special Attack:
“The sound of cicadas goes through stone” (Transliteration; Researching the Japanese line referred me to a common spring haiku)
Attacking with ACT1’s tail, numerous sound effects appear over one another, quite literally it’s telling the opponent to “soak it up!”.
Special Attack:
“Dojuuu” sizzle
ACT2 throws this “sizzling” sound effect into the enemy, and when hit the opponent receives fire damage.
Throw
“Dohyuuu” whoo~sh
The opponent is grabbed while ACT2 releases the whooooosh sound effect, literally sweeping the enemy off their feet.
Counter Attack
“Dogg~on” booo~m (kinda)
Koichi charges the sound effect for a shockwave within himself, it releases on the enemy if they attack him.
Special Attack:
“Boyo-yo~n” Bou~nce
ACT2 leaves the sound effect for “bouncing” on the floor. If the opponent passes over it, they get sent flying upward.
Special Attack:
“S-H-I-T” (ACT3. I can’t wait to hear this from Romi Park)
Special Attack:
“What’s with this air pressure!?”
While in Body Mode, ACT3 comes out very quickly and sends out a shockwave to blast the opponent away. You also take some damage, but the opponent is sent further away from you.
Special Attack:
“Beat them, ACT 3!”
Special Attack:
“I can’t forgive you”
Unique Attack:
“Stop I~t!”
Taunt
(Yes, hmm…)
Heart Heat Attack:
“Echoes 3 FREEZE!!”
The damage of the move itself is low, but it weights down the opponent forcing them into a crouching positiong for a certain period of time, so their movement is limited. After the pre-determined time elapses, the opponent is released. Caution though, even though there’s ample time, the opponent has some capacity to reduce the amount of time their stuck crouching.
Great Heat Attack:
“Did I really show some growth??”
A continuous attack performed by all three ACTS. Starts off with ACT1’s sound effect attack. Then, ACT2 intensifies the previous sound attack to further the damage. Finally, it ends with a physical attack from ACT3 while saying “get heavy”, applying all damage at once.
**
Akira Otoishi - CV: Showtaro Morikubo
**
Battle Style: Stand (Red Hot Chili Pepper)
Making his debut in Part IV, he was given Stand power from Keicho Nijimura, but Akira killed him, took the Bow and Arrow, and started making more Stand Users. His Stand, Red Hot Chili Pepper, absorbs electricity and can move any place where there is a power supply. It is a remote Stand, yet it can become quite powerful if it absorbs enough electricity.
Unique Move:
“Charge”
Akira has a special “Electric Power” gauge above his HH meter. His performance changes depending on how much the gauge is filled by. If the gauge is at 0%, it has to be recovered or else he can’t use his Stand. With this unique move, he takes out a battery to charge his electrical power. It can be used at will when needed.
Special Attack:
“Spit Fire”
Calls out his RC plane, and RHCP comes down from it to attack.
Unique Taunt:
“Light Hand Method”
A special taunt for accumulating his HH gauge.
Special Attack:
“I’m closing in on you!”
After grabbing onto the opponent, releases a torrent of electricity at the both of you.
Counter Attack:
“Aim here! Right here”
Taunts the opponent, and and if attacked RHCP blows back at them.
Special Attack:
“The power of a jet engine!”
Attacks the opponent with overwhelming power.
Special Attack:
“Upon reflection, I’m strong…”
Additional attack after “The power of a jet engine!”. Sends the opponent flying with a direct attack.
Special Attack:
“I’d like to see a knock ou~~~t!!”
Additional attack after “The power of a jet engine!” A big wind-up attack that hits from overhead.
Special Attack:
“High level Whack-A-Mole”
Throw:
“Increase the power!” (Normal Throw)
Taunt
Heart Heat Attack:
“I only need this little finger to beat you!”
An electrified RHCP closes in on the opponent from the ground, the final blow is an uppercut with his pinky.
Great Heat Attack:
“I’m getting de~spera~~~te!”
A Stand Rush at impressive speed. Akira starts playing guitar, while his Stand performs a continuous rush of attacks from all directions. The opponent meets with a singular strong attack at the end. Akira finishes playing after the attack is over, and he is just in his own world with an “entranced” look on his face.
Morioh Town Stage
As previously reported, there are stage gimmicks in many stages. A “Lightning Strike” hazard can be triggered near a downed sign board. (lol, Bepsi) After Rohan (!) reads in Hayato’s memory (!) about lighning strikes, he is surprised to say the least, lightning falls after this moment. This scene is sure to make fans smile.
Lightning strikes randomly in 3 locations in the stage, and deals shock damage if you’re struck. However if RHCP is hit by lightning, Akira’s “Electric Power” gauge recovers.
This wait is too damn long that it feels like slow torture at best. AHHHHH!
I can already say that this is going to be “MY” fighting game of the year.