Great vids, Ben!
Even if these are ‘first casuals’ I actually think you guys are doing great, you and CanadianDestroyer in particular are understanding the meta part pretty well.
On Narancia v. PB Dio
He did a lot of walking under your SJC’s midscreen, and I really liked that standrushed to push you into a stage hazard mid blockstring, although he went too far and got hit as well, haha.
It’s tough to give PB Dio advice because the character is so straight forward, haha. You’re mostly doing what you need to do, I’d like to see more supers for kill combos (there were a few times you gave up rounds because you went for PC > Bloodsuck) and PB Dio actually gets safe jump like setups post throw/blood drain that you can use. That’s kind of a weird matchup because Narancia has the right type of moveset to keep PB Dio out (invincibile DP, 6C has a big front hitbox, his smaller hitbox is harder to hit some of PB Dio’s jump normals on, bullet jumping attacks can cover the sky, he can probably super the mid/low/counter mixup on reaction) but you can still smother him pretty hard once you get in.
If you’re going to SJC and he likes to walk under you, either SJC far away using 9 (giving up space to him but keeping you completely safe) or neutral SJC and don’t attack, forcing him to either hit you in the air or throw you. He never once tried to throw you, he just did 5A/2A when you landed.
What I really liked from you both the most is that you started adapting to each other really quickly. You started jumping out of the throw/bullet mixup in Narancia’s S/off blockstring, he started cutting his strings short to bait out jumps. Any roughness that you guys have now will easily get ironed out by just playing more.
On Lisa v. Horse
I’m not really sure what Lisa Lisa can do in this match to beat hanged man aside from just throw Hol Horse and/or get him away from the puddle. If her command slide has invincibility you could try that mid string (it’s kind of obvious when Hol Horse will want to hanged man), but outside of that… level 1 won’t combo (even if it’s invincibile/unblockable, I’m sure if you do it from a normal to beat hanged man, that hol horse can just jump out), and i doubt she can counter hanged man with her level 2. This match looks rough for her, although thankfully she’s got dat mixup momentum working for her, and Hol Horse deals less damage to women. (lol)
Also at one point you SD’d a air bullet and ran in and punished it’s recovery for a full combo uggggh
Also, that setup of puddle>throw>taunt combo crumple was sick on CanadianDestroyer’s part. Everyone goes for taunt combos mid combo with hol horse, but this is even scarier because you can’t just downback a hol horse that knows how to do this.
Avdol v. Horse
Notafiend is obviously newer to the game so I don’t want to say too much, but I think it’s also obvious that he learns super fast. I was really impressed that when he made a mistake (shooting CFH at Hol Horse charged bullets), he almost immediately adjusted on the fly. That’s sick. He also learned (or coincidentally just figured it out by accident) that ending your string early into level 1 beats hanged man, which there are players still today that haven’t learned to do that, haha. He even traded air-to-air and then ran under during the reset to make the nearby puddle a non factor.
I just made it to the DIO v. Hol Horse matches. Work is starting to pick up again so I’ll have to watch the rest later when we slow down. Regardless, thanks for these, keep playing!!