Joe Quesada ruined my Marriage!: The Spider-Man Thread

…it’s pre-crisis superman all over again! Head for the hills!

welcome to the twilight zone. XD

This would make an amazing level 3 hyper. Aim. Shot web. BOOM. Motorboat.

Level 3: Deus Ex Machina Webbing.

The “Motorboat” portion of the hyper would be super effective against Morrigan or Felicia.

Pete can’t wait to cover Morgz in his sticky white goo. BAH-DUMP-TISH

Lol. I think spidey is gonna end up a *hard *counter to the majority of the female cast.

All hail the avatar.

Can’t wait to see Spidey’s lvl 3. Hopefully Spidey will be in his hometown build of mvc3 at nycc lol. Tons of spidey info will be revealed if he’s at that.

I really hope so. I am itching for Spidey info. I MUST know if I can Ultimate Web Throw off of OTG. That would make me orgasm every time!

S-Kill takes Spidey for a ride:

Marvel vs. Capcom 3: Fate of Two Worlds Character Moves Demo: Spider-man - GameSpot Video

I see what you did there. I’d like to take you for a ride.

I’m liking what I see so far. I need to figure out a good setup using Spidey and Deadpool. If only Hit-Monkey were revealed.

http://epiclol.com/albums/Lolz/you-gonna-get-raped.jpg"]That’s… sinister…

LOL. Hide your wife hide your kids. Web Balled Robo-mitsu can’t say no.

Spiderman and his amazing new tricks kick ass. I can’t wait to see more!

Marvel vs. Capcom 3: Fate of Two Worlds Gameplay Movie - GameSpot Video

Web dash loop about a minute in.

Wow, really liking his new webswing. He can cancel into super or continue a combo. I’m hoping he can call an assist somewhere in there and do a web zip mix up.

MY team might be Spidey/Dante/Wesker. The order would obviously be determined by assists, just not sure anyones assist other than Spidey’s webball.

They said there are still about 20 more characters to go so It’s too early to tell. But if the game were to release today, that would be my team. Wesker reminds me of zero in tvc.

I bet with the right assist he can continue the combo into another web swing.

I’m bored, so I’m just going to do the Spidey Movelist and Description for the update in the OP. Obviously will hopefully be updated in the future with more stuff.


Spider-Man, one of the classic Marvel Characters, also having the pleasure of being in every Vs. Game with Marvel in the title, he has all the things that made him fun in the past games while gaining new things that could make him a force in MvC3.

Movelist and remember, as of now, all inputs are assumed from past games. Won’t find out true inputs until a build with him playable is released.

Web Ball
QCF + A (Can also be done in Air)
Spidey’s classic projectile, launching a web ball (dug) at the opponent and if it hits successfully and isn’t blocked, the opponent is encased in a web cocoon for a predetermined amount of time based on the strength of button used. This move is very useful used sparingly and inside combos. Preferably done in the air as it’s less likely to get stuffed by other projectiles. Try to keep use inside of combos, but it’s very potent.

Spider Sting
DP + A (Pressing A after the first successful hit will cause a second smash hit)
Spidey’s good ole’ DP. A pretty decent ground combo ender. It’s possible that after the second smash, OTG combos could be done, yet that has yet to be practiced. Good move, but it’s true worth will be decided in the coming weeks with testing.

Web Swing
QCB + A (Can also be done in air)
Spidey’s keynote advancing special, where he…guess what? He WEB SWINGS (gasp) and he kicks the opponent with both feet. It wasn’t bad in previous games but now it got a HUGE buff by actually allowing combos AFTER HIT. Due to that, this will probably be the combo ender of choice (well…not really ender, but you get what I mean). This should also allow Spidey to keep the pressure on. Good, good move.

Web Throw
HCB + A
Spidey’s grapple move, he hits an opponent from a distance with a line of web, swings them around, and throws them to the other side of screen. Used to be a pretty meh move, but it’s now comboable in the game, increasing its worth. Decently damaging however, the distance he throws the opponent across the screen is counterproductive to how Spidey wants to play which is in the opponent’s face. Again, future testing will decide the worth of this move.

Web Zip Line
Unknown Input
Basically, on top of the air dash Spidey already has, he NOW has the ability to throw a zip line and zip to any of the 4 corners of the screen and at the opponent. What is great, is not only does it help his mobility which he has lacked in previous games, when done close enough to the opponent, it actually hits the opponent and enables you to start a combo. This is probably going to be a VERY important move for Spidey play.

Hyper Combos (again, inputs assumed)

Maximum Spider (Level 1, can be done in air)
QCF + 2A
This is THE signature of Vs. Game Spidey. He jumps onto a wall and launches at his opponent wherever he may be doing a flurry of kicks bouncing off of walls in the process. Now unlike previous games, Spidey goes into a canned animation on the first hit, where he encases the opponent in a web while going off the walls striking them, before finishing with a devastating kick. Also unlike previous games, where even if Spidey misses he continues the animation, if he misses this game, he stops (in all games, if he’s blocked, he stops and goes into recovery). This seems comboable in the air and will probably be the Aerial Rave ender of choice. With no known Level 3 as of now, you can be very liberal with this, damage matters to Spidey, he needs every little bit. It’s also a VERY good punisher, just remember to do it a bit early.

Crawler Assault (Level 1)
QCB + 2A
The typical ground rush Hyper, only without the canned animation. Spidey launches a flurry of attacks ending in a spinning side kick possibly causing Wall Bounce (I’d have to go back and look at it, I don’t remember). This will probably be your Ground Combo ender of choice with meter, and again, every bit of damage helps. Other than that, nothing much else to say, we’ll see with testing.

Ultimate Web Throw (Level 1)
DP + 2A
A fun little move, Spidey jumps back and throws a web in the vicinity in front of him, and if the opponent is there he swings them in a somersault and causes great damage throwing them to the other side of the screen. Doesn’t seem comboable, so at best, it’s going to be an AA Hyper. Also as we’ve seen with X-23’s Level 3, this could have potential as a free Hyper after killing a character.