Post all your combos here! We all know that Jin has a lot of cool-looking combos. Just the Blodia Punch looks cool enough:)
Assist combos are also encouraged.
I usually use Jumping Fierce Punch/Heavy Punch/HP as a jumpin. I also occasionally mix it up with down+HK or HK and go from there.
One thing I love about Jin is that if you land a Blodia Punch, you are almost always land another one for free.
First lets talk about some small details:
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Cr.lp, cr.mp is no longer a guaranteed setup for the Blodia Punch. I don’t know why. Sometimes it just doesn’t work. Now, I use standing lk or standing lk, hp Typhoon (3-hits) to setup the super.
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Jin’s standing lp does 2 damage. The only character that does less than that is Servebot. Jin’s crouching lp does 6 damage, so use it instead!
Here are some basic B&B combos:
- Jump-in hp, dash-in cr.lp, st.mp, /\ sj.lp, sj.lk, sj.mp, sj.mk, sj.hp
The basic air combo.
- Jump-in hp (hold back on joystick), lk, hp Typhoon (3-hits) XX Blodia Punch, right after moving screen effect: cr.hk XX Blodia Punch.
This only works AWAY from the corner. Just as Jin hops back from the side of the screen after the flying screen, hit cr.hk and he will perform it as soon as he enters the screen. It takes practice for the timing. You may want to omit the hp Typhoon in the combo. It works the same (with less hits and style).
If you are in the corner during the super, do crouching hk, hp Jin Dynamite after Blodia Punch. If you are very close to the cornerduring the super, do cr.lk, st.hp, Blodai Punch or THC right after you recover.
- Jump-in hp, dash-in cr.lp, st.mp XX Typhoon Super (hold down), Jin dynamite (1-hit) XX Typhoon Super.
Very hard to pull off. You have to practice a lot to cancel the Jin Dynamite fast enough. The result is nice though.
- Crouching hk, OTG Jin Dynamite.
Bread and Butter OTG vs a noob who doesn’t know how to roll.
- Standing hk (hold down), OTG Jin Dynamite.
Only works when you are half a screen away from the opponent. I know it’s hard to land a standing hk, but who knows what happens?
- Air throw, OTG cr.lk, anything you want.
After an air throw in the corner, you can OTG into anything as long as the opponent doesn’t roll. I prefer an air combo or standing hp XX Blodia Punch.
I hope that this helps start some interest in Jin. Good luck with playing Jin!