It's Showtime: The Snake Thread

That was epic :smokin:

Happened to me once too when I was fighting a CPU Fox. I’m surprised you guys didn’t already know the box can spike.

Happen to my friend once when we were playing in a custom made.
I shit gummies as I laughed.

Hah!
I would be so pissed if that was me!

This match is crazy. Especially the ending

Very situational Infini-grab, originally posted over on Smashboards by Cecilanius:

[media=youtube]Qs6sxaAJpiM[/media]

Someone was asking if it would be possible to fastfall to the ledge. I don’t know the answer myself. Pretty sweet nonetheless.

eh? not to launch this thread into a tier discussion about Snake, but when I came to this thread I expected to read the stuff that makes him “undoubtedly top tier”. he’s extremely slow in the air and can only really do battle well while grounded, unless he doesn’t have to account for his aerial lag (ex. edge guarding). is it his power of his attacks and grenades that shape your opinions on Snake?

that one vid has shown me that grenades can be used pretty well though. didn’t know that I was the only one who thought of this.

Think Guile from Street Fighter 2. If Snake’s controlling space with his projectiles, he’s winning. And if the opponent tries to close the gap, Snake’s uber-high priority disjointed hitbox attacks will keep them away.

Haha, nice.

Thing is tho, when your flying you can actually air dodge and IIRC you can avoid throws during an air dodge.

Could be wrong.

Also, Snake is damn good.
Broken? Maybe.
Badass? Yes!!

Yeah, I’m working on infinite grab…‘setups’ so far the best is on their recovery. Using mines, smash up a you can force them to either air dodge earlier into your grab or just force them to eat a mine.