Is there a "game order in terms of difficulty" for newbs?

Hi! I’ve been playing fighters ever since SF was in arcades, but when I play these days I’m terrible. :slight_smile: As in–I think I’m at about 2% on SF4 and 1% on MVC2. So if I’m going to play these more, I need an idea: is it better for me to just pick one of the easier fighters and learn the basics on it, or are there some that are just too difficult for me to play right now? I have access to SF4, MVC2, Tekken 6, and BlazBlue, but very little info on how to learn any of them beyond finding this site ten minutes ago. :slight_smile:

Marvel takes massive execution. Most new MVC2 players are people that have been in the scene for years and already have a solid foundation of execution. MVC2 is a game that you have to pretty much spend a year with in order t even start really learning the game. Street Fighter and Tekken require significantly less execution than you would find Marvel to require. Out of those two you should probably determine what is popular in your area if you plan to play seriously, otherwise, just go with whatever you like.

Edit: Not sure on Blaz, but it was made by the Guilty Gear people, so maybe at about that level execution wise? (Between SF and Marvel)

Oh, and welcome to the site, stick around for a while and fighting games will treat you right, as long as you put in the effort.

its all relative, try every game you have and see what works with you

The main Street Fighter series has a higher emphasis on footsies and zoning, with less emphasis on combo strings. Most anime styled fighters (and Marvel) require learning longer combos and having a more in depth understanding of how the entire system works. I can’t speak much on 3D fighters.

Learning basic SFIV requires basic special move execution, how your normals work, with maybe some focus attacks here and there, blocking, throwing,and knowing the basics on controlling space with everything combined. Its not too demanding.

Learning basic Guilty Gear requires all of the above, as well as learning how airdashes affect things, different ways of guarding (faultless and IB), burst, and then having the execution to pull of combos.

The best way to learn a game though is to find anyone who’s been playing a game for a long time and have them teach you. Regardless of how difficult a game is, if you have a friend who’s willing to teach you how to play the game, you should be able to pick it up fairly quickly. Fighting randoms is not the best way to learn any game really, since all that will really teach you is how badly you’ll get beat for not knowing how to play.

This being said, Blazblue does have mechanics in it to make the execution barrier less steep so that its easier for everyone to do those really fancy looking combos.

Street Fighter 4 is probably the easiest

BlazBlue has almost no execution barrier. Guilty Gear on the other hand is at a near-Marvel level of difficulty.

I think execution is easy on tekken for most of the cast. The game revolves more on punishing whether it be poke punish or launch punish. So if you want to learn punishment this might be your game

You can play anything you want to. Some games are easier than others, obviously, and might require more effort and practice time, but I learned Guilty Gear as my first fighting game and I have very minimal talent for the genre. It’s all about putting in the necessary effort, research, and practice time.

That said, you are more likely to encounter specific characters who are too complicated for you to understand yet rather than entire games. You don’t have to limit yourself to straightforwar/easy characters, but trying to play an extremely technical character at this stage could be very frustrating. Of course, the effort and learning required to play them could also teach you more about the genre in the long run, but there’s nothing wrong with easing into it a bit.

there isn’t anything too difficult to execute in Blazblue, but you have to learn a lot of silly junk. HD Remix is probably the best game to play if you’re looking for basic execution requirements.

Most people play 1 game competently in their Fighting Game careers. Few play many competently (despite the many people who list 6 different games in their sigs that they play). I say just play the game that is most appealing to you, unless you are content with never actually doing well in tournaments, in which case it doesn’t really matter.

Ummm a lot more than a few…

play sf4. its the easiest game in the universe

No. Play the game you want to play. If there’s something in the game that you feel is “too hard” then practice it till it becomes less hard. You can’t really avoid this. There are difficult techniques in every game.

So where are you placing at tournaments? Oh, that’s right, you aren’t.

TS, it’s just whatever you like to play. People think their opinion matters when it doesn’t. Play whatever you enjoy, watch videos, work on execution, and gain experience.

I think he means easiest in terms of difficulty for a newbie.

It has the largest combo windows and most input leniency.

Tekken is very easy to pick up and play and you’ll work out some basic combos fairly quickly. Just remember to also defend and you’ll beat about 80% of people online.

Very hard game to play at a high level though.

Picking up MvC2 even half way competitively make me cry T_T coming into the scene so late.

I played all the games you listed and would rank 1 -4 like this (1being most difficult)
1.)MvC2
2.)Tekken 6(i suck @ 3d though…)
3.)Blazeblue
4.)SF4

I doubt more than 1/1000 fighting game players is able to make top 8 in multiple games at majors that they are playing simultaneously.

You can play all games but, you still have to pick what “your game” is. If you know what I mean.

Just look at when Michael Jordan tried to play baseball