Is T.Hawk competetive?

t. hawk competitive

well im a ryu player and i really have some problems against t.hawk, u say that t.h. is bad at distance but just like gief when he get close ure scrwed cuz u have to guess if he will spd or dp and he makes too much damage hes got some good pokes and i dont know i dont really see him as a bad player only maybe against akuma cuz air hado is pretty good but thats againts any character and thawks ultras are really devastating he dont combo it but the u2 is like a dp so when he is close u will try to jum cuz dont want an spd and then the reaction into u2 is really easy and it makes big damage he had a good reach of spd and command trhow and his d.hp trade even against h.shoryukens so in the trade he´ll always win , when he jumps u dont know if aa him or just wait to see if he makes spire and if he reaches floor then ure spd shoryukens dont stop spire u just trade in a one side trade against him , and it knocks u down so u cant trade ultra after dp trade even being sagat SO . THE THINH IS IM RYU PLAYER AND ACTUALLY THE WORST MATCH UP TO ME IS T.HAWK IF U HAVE SOME LINKS TO SEE HOW A RYU BEATS THAWK PLEASE POST IT CUZ , CUZ I LOOK AT HIM AS A STRONG CHARACTER

well im a ryu player and i really have some problems against t.hawk, u say that t.h. is bad at distance but just like gief when he get close ure scrwed cuz u have to guess if he will spd or dp and he makes too much damage hes got some good pokes and i dont know i dont really see him as a bad player only maybe against akuma cuz air hado is pretty good but thats againts any character and thawks ultras are really devastating he dont combo it but the u2 is like a dp so when he is close u will try to jum cuz dont want an spd and then the reaction into u2 is really easy and it makes big damage he had a good reach of spd and command trhow and his d.hp trade even against h.shoryukens so in the trade he´ll always win , when he jumps u dont know if aa him or just wait to see if he makes spire and if he reaches floor then ure spd shoryukens dont stop spire u just trade in a one side trade against him , and it knocks u down so u cant trade ultra after dp trade even being sagat SO . THE THINH IS IM RYU PLAYER AND ACTUALLY THE WORST MATCH UP TO ME IS T.HAWK IF U HAVE SOME LINKS TO SEE HOW A RYU BEATS THAWK PLEASE POST IT CUZ , CUZ I LOOK AT HIM AS A STRONG CHARACTER

i honestly tried to read this but my brain rebooted. not bashing you but please use proper grammar and punctuation when wanting other people to read your post. i’m not great at english either but it does help us to understand you better.

don’t feed the trolls.

I have been playing Hawk for the last 2-3 weeks now and would like to think in a short time I have opened peoples eyes to some of the more advanced tools he might have and I am certain there will be more - these might make people feel his wake up mix ups are better than first seem and it therefore makes him more competitive in some peopls eyes. It does not help that there are not lots of people using him as more things get found out more quickly that way.

Having looked through some of the previous pages, I can see both sides of the coin.

He will always have a shout in a fight, which is why he is a competitive character IMO. His health means he can take a beating and keep coming, he hits hard so does not need to hit often and his first Ultra means that against most of the cast you have a tool to take 50% life. The amount of games I have won having 50 or so HP and my opponent has half of their life and I have won becasue of that Ultra, is way more often than I do when using Honda. Hawk is a character I simply never feel the need to panic with when using as long as I have been dishing out some damage during the fight. To top it all off, he is a grab charachter with a DP (and I am seeing his HP version is very good from crouching when used late as an AA), which is a big deal, when you know when and where to use it. He also has some excellent tools with his normals to help you read your opponents intentions and deal good damage. He also has some good OS game too it apears.

He has his limitations that will hold him back from being up at the top - not enough combo options and another mix up off a lp SPD would not hurt, but I also don’t think people have figured out how to utilise him best yet and what style you should take. I actually think he is a character you need to be defensive with and then take maximum damage off punishes using aggresive mix up occasionally as opposed to often. I don’t think he is some kind of rushdown grappler that alot of people hoped he would be. His explosiveness is about his spire (EX especially) and his dive (but not as an out and out attacking weapon). I am spending plenty of time in training right now to understand the spacing on dive so it is safe when whiffed (off neutral and forward jumps) and as a baiting tool is actually proving more and more interesting - whiff Dive EX TH or EX SPD. Getting it down for some of the best reversals n the game is proving the hardest thing right now.

There are also tactics yet to be figured out - Timing for wake up is one, off LP SPD. Take a look at the Hakan thread for “japanese strats” about whiffing moves to get the timing for meaty throws on wake up (his Oil Dive). I am looking to see if using Tomahawks on wakeup after LP SPD or whiffing certain normals will give you the perfect timing. OR if cross up dive on wake up is possible to do consistently (like blanka ball or pyscho crusher).

In summary Hawk is mid tier and on the whole competitive. He does have some really horrible matches that don’t help either - Sagat for starters (but I am used to that after hours of Honda in vanilla). In terms of the grapplers in the game and based on what we know he has as options, he is not the best, but not the worst. He won’t win lots of tournaments, but then again you never saw many Fuertes, Giefs, Abels or Hondas winning many in SF4 and that is largely down to the fact the engine favours zoning and fireball characters - but these characters are capable of winning and people should not forget that, which in itself makes them competitive by nature if in the right hands. Hawk should never get blown away, but will never blow away his opponent…a character that is always in that sort of fight is going to be competitive in my eyes.

Only other thing I will add is Hawk IMO, is the sort of character that to be competitive with him is as much about the players ability to read his opponent, as it is about simply having lots of combo options and great execution. It really helps to know what your opponent will be trying to do and understanding their view of the match up, so you can play in a way that limits their options first before you go after them (this is what leads to frustration and errors, which you can then punish). That is why I feel his style is defend, disrupt, frustrate and punish - he is a brick wall and should be used as such!

Walking forward doesn’t have startup frames. Neither does blocking.

Hawk’s best way of getting inside is patient bull-dogging and counter poking. Once he’s within jab spd range he doesn’t need to knock you down. T. Hawk can win without ever landing a throw.

1/3

I’m playing t hawk since day one and of course i’m having a lot of fun with him. To be honest i think that zangief is much solid and competitive, but t hawk is more versatile and can be played in many different ways.
The best thing of t hawk as to be his guessing game and his different way to approach, that makes t hawk much more imprevidble than gief.Setupping gief is much more easy , setupping t hawk is more difficult and that’s the way you have to play t hawk. Changing game style, changing ultra, mixing up spd game with poking game or AA game. The biggest problem of t hawk is that expecially in first times game who use t hawk is going to spire or diving all time maybe for placing ultra 1 or spd. Best option for the big indian is to play safe and walk forwar with not too much jumping or diving if not necessary.Against opponent that have not bullets there is no reason to rushdon or to be close cause you can win from far with hk and hp all the time . By thuis far the biggest problem that i having is not agains people who try to run away but who try to rush me down.T hawk suffer a bit pressure and ex tomhawk is not always the best choice.The best choice in those situation is to block, to focus attack and teching the normal throws . Obvious this mean to have strong foundamental in games, blocking crossup, doing crouch tech and performing he best punisment when possible.
T hawk is not a strong character but can do something good in the right hands and with many many patince. Just forget condor dive and condor spire that are too much risky and too much prevedible… just use them when needed at least condor spire having no shortcut is another good reason for avoiding using it. Only ex spire is a good move and often a good setup for ultra1 .Also close lp is a fucking 3 frame nice move that often counterhit many many moves…

If people really still dont think hawk is competitive or can win his hard matchups, you needa get your checked. Ill play anyone on XBL (yeah, online i know, its the only option for distance until evo) to show that he can be very scary, especially when your in the corner. And by walking forward and neutral jumping a lot, it will happen.

Basically, any char can be competitive. It’s the person using them that causes the problems. I don’t play hawk because I want to win every match. I play him because I like grapplers, and I think he’s a lot of fun to use. Yeah, some matches are much harder than others, but working for them makes those victories that much sweeter.

excuse me gridman i’m not sure about english translation (i’m italian) for neutral jump you mean jumping vertical (on place) or safe jumping forward ?

In last days i had some nice rewards safe jumping forward without doing nthing and waiting for reaction.

Is this neutral jumping ? or neural jumping is jumping vertical?

Vertical jump = neutral jump. Neutral as in not moving forward or backward.

Fuck this thread. A lot of these dumb ass noobs have never played a grappler and are complaining about stupid shit grappler characters have always dealt with since forever. Spacing and patience is not something this gamefag generation understands. Just go pick Ken and shut the fuck up.

I like this guy.