I tried playing this game for fun before…couldnt hack it. May try again tho
I was also considering about this. I’m gonna buy Origins later. Despite having almost every fighter, I only play AE 2012 competitively since that, UMV3 and Tekken (less frequent), are the only local tournaments for me. I might be getting into Tag 2, buying that later with Origins. I remember how fun Ryu was in 1.
its a classic so with getting
Yeah, but Marvel 2 is a real game so it wins by default. UMvC3 is baby’s first fighting game.
No, you’re just trash at it.
Be aware that if you pick up MvC2 you must massively distance yourself from UMVC3 mentally. MvC3 has more in common with Arcana Heart and Tatsunoko vs Capcom than it does with MvC2. Actually, I recommend that you play using characters you don’t intend to use in Ultimate because if you do, you’ll end up doing everything wrong when you go back to MvC3. That’s literally how different the 2 games are.
It’s a great game to get HOWEVER it has a strong learning curve so you might get frustrated if everyone beats you at first. Don’t expect to learn the game over night or in few weeks. It will take you years to get great at playing this game!
I for one think that both MvC2 and UMVC3 are equally good games for equally opposite reasons.
4 attacks [LP, LK, HP, HK] + 2 Assists vs 4 attacks [L, M, H, S] + 2 assists. I’m going to call this even.
Gripes about UMVC3
-The assist calls are also tags [you might in your blatant carelessness do the wrong one].
-The air special after launches conflicts too much with the air exchange system. It should be special + a dierection + an attack.
-X-Factor conflicts with mashing. [You could be mashing for damage on something that will kill, then accidentally X factor blowing your combo. If you try to pick them back up, although sped-up, there’s a chance you won’t pick them back up. Now you don’t have X-Factor, your opponent does, and they could stuff your re-pick and do an X-factor combo killing your guy.]
-Too many characters I liked didn’t make it into UMVC3 that I mained. My characters were Blackeart, Cable, Cyclops, Spiral, Capcom, Megaman, and Jin were my central mains. Only my for fun characters of Hulk, Doom-b, Storm, Mags, and Sentinel made it in.
-Changing the combat scheme mid-flow this much is confusing. In essence, even my for fun mains were gone because they played too alien from the way they did before due to the attack scheme change. It totally screwed all the old school players to the point that half of them abandoned the game, me included. Actually I somewhat abandoned both games.
-I have a serious love-hate relationship with X-Factor. I don’t like it, but understand why it’s necessary. MvC2 suffers from slippery slope big time. When things start going wrong, things just snowball.
-Assists are too hard to punish [but too easy to stuff for double kills]. I’m not calling any assists for any reason unless I’ve already initiated a combo attempt, and am at least 4 hits in. That way I won’t get my assist stuffed for a happy birthday.
Things I like about UMVC3
-Slippery slope is somewhat absent from the game [X-Factor, Happy Birthday double kills].
-Some of the characters that they included I like far better than my mains from MvC2 although some of them aren’t tournament worthy IMO. The characters I like enough to use are Nemesis, Zero, Maybe Amaterasu, Dormammu, Maybe Morrigan, Hsien-Ko, and anyone that enhances the effectiveness of these characters. This means Strider [ugh], Doom, Dante, Sentinel, Magneto, and definitely Wesker. Please note that these lists are extremely partial.
-Better competitive balance so far between the $#!+ tier and the supreme tier. Even Phoenix Wright can be useful in some tournament teams. Not many, but some. And don’t forget about Kusoru’s team. Mid-tiers FTW.
-The Capcom character choices were far better in this game than they ever were. Spencer, Zero, Dante, Strider, Nemesis, Wesker, Virgil, Morrigan, they really chose their warriors better this time. At least half these guys are either God tier, top tier, or close to it.
-Initial approachability is higher in UMVC3. You aren’t struggling to find out how to launch for air combos.
Gripes about MvC2
-Almost no competitive balance whatsoever. Try beating my Spiral, Cable, Sentinel with Zangief, Roll, and Servbot. Even Justin Wong would certainly loose that one. Then again, he’s a genius player and wouldn’t be stupid enough to try something like this. He’d use MSS or MSP, or some other Storm team.
-Everyone thinks there are only 4 characters in this game, with say, 7 assists tops [and have forgotten that you can assemble some really horrifying things without them and have thus turned this into a 4 character game]
-Extremely complicated, technical game. It took over a decade to figure out, and we’re still finding weird shit about this game. A beginner is going to find this so frustrating.
-The gap between a new player and an expert is so extreme that it’ll be a long time before a beginner wins anything. You really have to be able to handle frustration well.
-Guard Breaking
Things I like about MvC2
-Blackheart, Cable, Cyclops. Seriously, I love these guys. Team Watts also. Spiral Trapping.
-MSP, MSS, Santhrax, Hulk Double-crush teams.
-Jin-b assist, and Doom-b assist.
-The fact that there are 56 guys in the game.
-Minimal, but actual competitive balance exists. In any game, if you can find 4-5 guys that are even and competitive, there is enough there for tournaments and other competitive games to revolve around. There’s just barely enough that the lack of competitive balance on the whole is a minor argument.
-You can be as basic as you want [Cable-Sentinel, Spiral, Storm-Sent], or as advanced and technical as you want [MSP, MSS, Storm-Sent, etc…].
-They’re still finding shit out about this game even now, over a decade after it’s initial release.
-Guard Breaking
As you can see, of all the detriments and things I hate about MvC2, nearly all of those things are things I also love about MvC2. This game has brought challenges for a decade, and will probably bring them for another decade. If you’re up for the challenge, then we can all say…
“Welcome, to Marvel Versus Capcom 2”
This is the first time I’ve ever seen a MVC2 player give an actual, well thought out argument for both games. Much respect for not delving into blind hatred.
Thank you. I save my blind hatred for people who are rude to, disrespectful towards, or out-and-out wronging me and other players. I also act mildly disrespectful towards uninformed people who make inaccurate statements that contradict me and other players when I and or the other players are right.
The reason I can be so fair and balanced is because I actually like both games. I like MvC2. I like Arcana Heart. I just don’t like Marvel games playing like Arcana Heart. It’s just too weird for UMVC3 and MvC3 playing that way. That doesn’t mean Ultimate is shitty, it’s just too full of potential accidental wrong commands, and different from its roots for its own good.
That’s basically 90% of the hatred I see UMVC3 get from MVC2 players: simply because it’s different and their muscle memory doesn’t directly transfer over. It’s almost like they’re afraid of starting over like everyone else.
DON’T GIVE UP…CHALLENGE AGAIN
I fkn luv dis gaem
Is mvc2 worth picking up?
Is water worth drinking?
yo why did this have to become another fucking MvC2 vs MvC3 topic again
It depends how willing you are to get better
This guy jerking himself off because he’s old…
Technically, it to an extent always was. The original poster told us he was a UMVC3 player that wanted to know if he should be playing MvC2, so it’s only fair that comparisons be drawn. However, to an extent, it made it easy to accidentally take it too far off target.
I decided to purge my previous post. I think that we’re getting onto topics that we don’t need to get into to too much of an extent, and by doing so, I help to fix the problem since I deem myself as part of it. Also, if someone makes fun of me or a post of mine, I tend to delete it.
Don’t be a pussy, sir. Stand by your convictions.
I stand by my convictions, I don’t necessarily have to keep them shared.
long story short, I think that if you’re interested in starting MvC2, do it. That said, I believe that adding MvC1 and or Skullgirls to your list will help you in MvC2, and vice versa. As for Ultimate MvC3, you should pick up Arcana Heart 3. There are certainly things that game can do for your UMVC3 game, like make your fundamentals when you try for it stronger.
Hopefully someday, MvC2 will be available on GGPO.