introducing fightst!ck - fightmove recorder - site redesign

hey all

i would like to introduce you all to fightst[COLOR=DarkRed]!ck[/COLOR]

i have taken some time (since my stick is broke) and decided to build a jQuery plugin
the plugin is called $.fightstick and you use it to record keystroke actions and then you can output html or bbCode to post here

this forum (Fighting Game Discussion) won’t allow me to post images, but you can see it here in action on shoryuken

in addition, you can link to your recorded set
example ken combo

you can check it out here
http://fightstick.fakesite.com/

enjoy!

update [COLOR=Gray]thirsday, december 17th, 2009[/COLOR]
new icon graphics for ultras
EX multi press now available (thanks mIRC for the reminder :wonder:)

update [COLOR=Gray]monday, january 11th, 2010[/COLOR]
Based on the overwhelming traffic we have received, we decided to make the site prettier!
fightst[COLOR=DarkRed]!ck & bul[/COLOR][COLOR=DarkRed]![/COLOR]der
Enjoy!

are there any videos on youtube showing hand/finger motions being recorded whilst in casual play, or executing certain combo’s?.. 90% of highskilled players hold their sticks and press button’s identically.

That’s pretty nifty.

That is actualy pretty cool since not only can it be used for posting combos but for posting the timing on them for stuff like links.

Fuckin’ cool!

It’d be nice if the “Ready, Set, Fight!” thing was shorter, or gone entirely.

Kinda neat, I guess.

Cool.

I like your icons for stick inputs so I replaced the default bbcode ones with them. So thanks for that too.

i don’t get it…

awesome!

well… …i can’t get rid of it entirely as the event manager needs to be instatiated and processes ready to handle your crazy fast inputs

but as far as speeding it up… …done and done

enjoy

you mean like a programmable pad?

…:xeye:

Interesting. Thanks for posting this up.

this is a really cool idea i thinks

?
Isn’t a programable pad just something that executes pre-recorded stuff?

This allows you to input a combo with exact timing and show it to people, so instead of having to rely on someone finding the link timing on your combo through trial and error, you just post that up and it shows exactly when you pressed those buttons.

Or say you have a move where the stick and buttons shouldn’t be pressed at the same time it is easier to show it like that. (I think an example would be Dio’s eye lazer and “Za Wardo!”, I’m not completely sure because I’m a complete JoJo noob but even if I’ve got the move wrong, the example shows what I mean)

Pretty cool. You can probably hook it up to Joy2Key and record combos using a joystick.

Suggestions:
It would be cool if it had a frame counter +slo-mo feature.

If someone sends you a URL to a combo, let the user try to recreate themselves and then compare their inputs and timing to the original. Give them visual feedback about what they’re doing wrong. Or give them a “Success” message like in SFIV’s Trial Mode :rofl:

Have different templates for different games (eg. Tekken, KOF, Blazblue)

some feedback (can someone else confirm this?)
pressing lp+lk/mp+mk/hp+hk repeatedly alternates between throw/focus/taunt or attack buttons
pressing a diagonal direction displays an extra direction after

depends on how hyper input your fingers are i guess.
kinda tried to make the input as close reactionary to how the sfiv system works.
that beig said, it will be reflective in the game if you hammer a button. it only outputs based on the keyframes of animation

There’s no way that I cannot simply input a diagonal.

Goddamn…this shit needs a better name. It’s like people thing putting “fight” before everything sounds less retarded than the term “fightstick” sounds…and it doesn’t. I’m reminded of a quote from a failed nbc series from '04:

“Oh, STOP doing that! Stop calling everything your air-quotes “pleasure”-something. It’s ridiculous!”

What are the units for recording? Kind of important for testing links accurately.