<div><br></div><div><div><br></div><div><blockquote class=“Quote”><div class=“QuoteAuthor”><a href=“http://forums.shoryuken.com/profile/80984/Lord%20Godfrey”>Lord Godfrey</a> said:</div><div class=“QuoteText”><font face=“Arial, Verdana”><div><br></div>As you said, a lot of it really does come down to personal </font><span style=“font-family: Helvetica, Arial; line-height: 18px; color: rgb(34, 34, 34); background-color: rgb(255, 255, 255);”>preference, and in a lot of ways, MK and Injustice are like the antithesis for anime games, they are both very different styles of fighting games.</span><div><font color="#222222" face=“Helvetica, Arial”><span style=“line-height: 18px;”>The stuff you don’t like, others like a lot and wouldn’t want changed.</span></font></div><div><font color="#222222" face=“Helvetica, Arial”><span style=“line-height: 18px;”>So really all I can say is that this game, and MK, maybe just aren’t for you?<br></span></font><div><br></div></div></div></blockquote></div><div>Well, I know MK’s not for me. I wanted this one to be, since the world is starved for a good DC fighting game, but I don’t think it’s going to.</div><div><br></div><div><blockquote class=“Quote”><div class=“QuoteAuthor”><a href=“http://forums.shoryuken.com/profile/80984/Lord%20Godfrey”>Lord Godfrey</a> said:</div><div class=“QuoteText”><font face=“Arial, Verdana”><div style=“box-sizing: border-box; margin: 0px; padding: 0px; border: 0px; outline: 0px; font-family: Helvetica, Arial; vertical-align: baseline; color: rgb(34, 34, 34); line-height: 18px; background-color: rgb(250, 250, 250);”>However in the end it’s really pointless to worry right now because in basic NRS fashion, we have no idea how the game will play, or how most characters are set up, so we will just have to wait and see.</div></font><div><br></div></div></blockquote></div><div>Yeah, I do wish there was more information. NRS seems loathe to actually show a straight-up fight.</div><div><blockquote class=“Quote”><div class=“QuoteAuthor”><a href=“http://forums.shoryuken.com/profile/80984/Lord%20Godfrey”>Lord Godfrey</a> said:</div><div class=“QuoteText”><font face=“Arial, Verdana”><div style=“box-sizing: border-box; margin: 0px; padding: 0px; border: 0px; outline: 0px; font-family: Helvetica, Arial; vertical-align: baseline; color: rgb(34, 34, 34); line-height: 18px; background-color: rgb(250, 250, 250);”>Off topic, not a huge fan of SRK’s forums. Hate their quote system.<br></div></font><div><br></div></div></blockquote></div><div>Oh my god, this. This so much.</div><div><br></div></div><div><br></div><blockquote class=“Quote”>
<div class=“QuoteAuthor”><a href="/profile/44847/ironboy89">ironboy89</a> said:</div>
<div class=“QuoteText”><div><br></div><div>UMVC3 didn’t have Magneto zipping the way he does now. After release discover Magneto had plink/wavedashing that’s not something players who. Hell UMVC3 double dash glitch too which wouldn’t discovered until after release as well. Advanced movement display very well by pre-release matches. <br><br>There is no telling what Injustice might have after release as well. You can’t really judge how advance movement works yet IMO. <br><br></div></div>
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<div>I was under the impression that wavedashing was purposefully built into the system? Or at least cancelling dashes into crouching was.</div><div><br></div>MvC dashing (and I guess SG’s too, for that matter, although it only really applies to Filia) is weird in that they limit you with SF-style dashes, but then they intentionally build in wavedashing to make the SF dashes moot, which begs the question of why not just giving them a run in the first place?