Everyone in this thread needs to get their hands on the evo2k3 dvd (find someone who bought it, and then beat them up and take their copy, whatever just get it). ST Final 8…crazy.
New Zealand: Hey Flux Core!
Hey Flux Core,
The 1 Street Fighter High score contest we had was in Christchurch at “The Toy Warehouse”.
It really sucked. You went in and played their Megadrive (Genesis for USA peps) and tryed to get the biggest high score in 10 mintues. I think you won a Copy of the game and 2 6 button controllers it was probably around 9 years ago. (Man I’m Old)
Most people (Like me) worked out that you could just lower the diffcultly to one star but the speed up to max and keep doing Psycho Crushers and keep getting perfects. Lame.
Alot of people play the KOF series down here. But Capcom Vs SNK 2 gets quite a bit of attention.
But I know your woes. Playing the computer too much and not many humans makes you very sloppy I reckon. Cos’ when you finally do get to fight someone real. People end up overpredicting there oppentents, thoughing their mind games (My favourite thing about the game) outta whack.
Scarborough Town Center? I was there yesterday.
Memories of SF1: Played the rubber-pad strength version once and thought it was a bit of a gimmick. Started playing the microswitch button version and the first round I ever played was against Birdie and I got caned.
Eventually got the hang of blocking (defeat Mike on timeout by crouching in the corner!), but special moves were still touch-and-go. Bonus rounds were interesting at the time. Got to Adon on one credit a few times, and Sagat once or twice. Overall just saw it an “another beat’em’up” and still preferred Double Dragon and others.
Later got the game when it was released on the ZX Spectrum home computer. Not a good conversion (monochrome, and no blocking!!)
Memories of Human Killing Machine: HKM was the unofficial sequel to SF1, released by US Gold in 1989. It was out on the 8 and 16-bit computers of the day, and used exactly the same game engine as the home versions of SF. You played Kwon and visited Moscow, Amsterdam, Barcelona, Germany and Beirut. The background graphics were the only good point about it.
Memories of SF2WW: played arcade WW a few times before it came out on Nintendo. Liked Ryu/Ken/Guile. CPU Zangief was easy, but Honda and others were hard… Played Nintendo version and got the hang of using the other characters. Returned to arcades in time for SF2’CE and the craze had really taken off. My small local had about 3 or 4 machines that were busy nonstop for several hours a day (continuous at weekends). People still prefered Ryu/Ken, but I got into Blanka and Sagat and others. Bootlegged/hacked BlackBelt/Rainbow Editions came out (mad KOs at time=97), followed by the official Hyper Fighting which also had people hooked.
By the time Super came out, some people had moved to the home scene (Hyper on MegaDrive etc), but many still carried on in the arcades. People had got a lot better and were starting to show real style by then. Unfortunately, tourneys never really took off in Essex… By Super Turbo, it was starting to slow down.
From Alpha 1 and 2 onwards, the machines were getting harder to find, and the rest is history…
OMG. I thought you were from Gamefan from the Avatar but wow thats pretty neat that you post here. Gamefan was the shit IMO, it was like the only magazine I cared to even purchase. No one had hi res pics and detailed commentary on SF like GF. Sadly, enough I got into competitive SF during the Battle By the Bay days and didnt really know Ohira Tomo or Thomas Osaki ( only knew of them ) but it all because of the Versus Games Book I was instantly hooked on A2. Hearing the amazing final match between Choi and Valle was great only wish that I couldve been there for it. Schaefer, Vega, Doung, Waston…I wished that I couldve seen all of them play A2. I went to B5 but A2 was long and gone and probably with good reason by that time. Nothing was to be found in that game since it was broken down so easily.
I got into the tourney hardcore 2 years ago and pretty much stopped after B5. (realized capcom released 2 really horrible games and that I was trying to play serisously). Its so nice to read about a better time…an altgames.sf2 time. A time I wish I had a chance to experience and learn from the best of the Era. Because in all honesty it still is the Era. This thread is great hopefully it wont die soon. Thanks for your input as well as jcasesntl and the many others who put their story. I would put my own but its merely pale in comparison to the great times had on WC in SF. Makes me miss my time as well but its something I wont forget.
Thank you
Where is Tomo nowadays…and Osaki?
This is a gold mine of history information.
Sweet sweet memories. Always been a gamer myself, but never really got into sf2 till it came to snes, seeing as how we had 1 arcade in town with it, and no one ever played it. (believe it or not, maybe cuz it’s a military town, and 90% of the time, the sticks were broken). Anyway, this Korean kid- neighbor of mine, got it for the snes, and it took mew forever to learn how to do a fireball. I could do charge moves with no problem, but fireballs? hell no. When I finally got it right (yoga fire) I was extatic! then came the 1/2 circle moves (yoga flame!) and i could even take on James (korean kid from earlier) and even beat him on occasion. Then came the day that I was playing hf on the snes, and i sat there for an hour, learning the dp motion. (tiger uppercut!) My first uppercut hooked me all over again. I went on to beat the damn thing with sagat, and realized there was one more move missing. (having gotten the tiger knee motion with no problems at all). The ever-elusive 360. I had gotten to the point where I thought it was impossible, then suddenly hit me… JUMP< DUMBASS! I jumped straight up, spun my pad wildly till i landed, and as soon as I landed, pressed jab. OMG! the rush! (have since learned how to properly tick, etc.) Since then,. I have always had an affection for the big bastard, Violent Z… As it turns out nowadays, I have to play online on kaillera to find anyone to play against (hit me up, will ya?) cuz everyone here refuses to play me. It got so bad with the lack of opponents, i started to play, but nt so well, in the hopes of NOT winning, cuz if I let them win on occasion, people would continue to play me. anyway, you can often find me on kaillera (and zbattle if it ever comes back up), still chugging away on the old sf ce and ssf2t games. dling ww tonight…hehe… Those were the days, and online, they still are the days…
I remember renting Street Fighter 2 for the SNES system again and again until I was able to save up $70 and buy my own copy of it at KBToys in the mall. I was so proud of myself and back then it was an unheard of investment on my part. That summer I played it nonstop every day, for the entire summer. I remember Playing a few people at the local bowling alley at this game, which later turned out to have some glitches found in the Rainbow Edition. I thought that E.Honda was top tier and was suprised to find out that Ryu was generally the favorite. So I played people at the bowling alley off and on, although the most popular game there was Mortal Kombat (saw a fight break out over a game of it one time). By the time Super Turbo came out I was back to the rental store picking it up for weeks at a time. Never picked up my own copy and didn’t really get into the games until Street Fighter Versus X-Men came out into arcades on my birthday and I dropped $40 in quarters into it that first night. I went on to buy the Sega Saturn and got into the imported games. Now I’m finding myself unable to purchase the Japanese PS2 and get into games like HSF2:AE, but I guess it’s ok since I’m too old for these games.
I started SF back in 92 when CE was already out (pretty much skipped WW, and while I had played SF1 once before SF2 came out it didn’t really count for anything). I was 13 in junior high school and Atlanta was (still is really) the capital of scrubdom; no throw was in full effect although a few “cheap” guys bucked the system (LOTS of fights and a few shooting deaths to show for it :eek: ). My main hangout besides the local mall arcade was a little small “arcade” at a flea market in Decatur, GA. I dunno if you could even call it an arcade; it was a few machines tucked away in a corner of the building. By the time I started playing all the moves were well known and published in gaming magazines, but performing them was another matter entirely. My god was my execution horrible, flinging the stick around and wondering why my FBs and DPs weren’t coming out consistently :lol: I swear it took me a full year to get DPs out 75%.
There were mostly us newbies playing at the old Flea Mart 285, but a few guys would come in and lay the smack down. I remember playing this little kid (he couldn’t have been more than 8 or 9) and getting my butt handed to me. Coming from playing games like TMNT, X-Men, Final Fight etc I was completely oblivious to any other way of playing a video game besides using patterns. But this kid, he actually seemed to think when he was playing. Everytime I’d throw a FB with Ryu he’d jump it (or jump over me) and throw me. I’d get up and foolishly throw another FB and he’d just jump it and throw me again. HE WAS UNBEATABLE:lol: The first time I managed to beat that kid I felt like I had overcome a major obstacle in my SF gaming life.
The only semblance of high level play I ever experienced in Atlanta around that time was one day in a laudromat where I used to play HF (BTW I was horrified when HF came out, it was TOO FAST). There was this one guy using Chun Li in a way I had never seen. I’d just lost to this guy using those darned jump in “cheaps” (which of course were IRREVERSABLE:rolleyes: ) and this guy steps in. This guy was out-throwing the thrower! He even managed to reverse those jump in tick throws. And he was spacing and zoning and playing footsies (walk up throw after whiffed low rh might seem elementary to people out West but I’d never seen anything like it). And that was the first time I’d seen anyone do Chun’s air SBK. I should have quizzed the guy for all he knew but I figured I could get it all from the magazines because THEY WERE THE EXPERTS OF COURSE:rolleyes: Darn Gamepro and southeastern Atlanta comp, I could have become so much more…
R.I.P. Time Out on the Court…All you cincy heads should be feelin me on this one. What a great place…now its a shitty ass wonderpark with ddr:mad:
My story
Ok,
The first time i saw an SF2:WW machine was in December of 1991 (I was 11) at a bowling alley in San Jose, California. I was like, what’s this?? So I watched this kid play with Ryu. i asked him, “How do you do a fireball?” He was like, " Half circle forward and strong." So I figured only strong could do it, but I was wrong. Anyways, he got up to Vega, and Vega perfect him twice. I’ve never seen anyone get passed Vega for a few months.
Then in my hometown (which was Morgan Hill, California) at the time had a bowling alley, Safeway, and a Mountain Mike’s Pizza within 500 meters of eachother. All 3 places had SF2:WW and people played that more than other games.
I used to frequent that place and a local 7-11. I used to remember two hispanic guys do the draw glitch all the time. You know the
"ROUND 9"
“FIGHT!”
That was a classic which they later fixed.
Before SF2:WW I used to play Double Dragon, Shinobi, and Final Fight as some of the fighting games. I loved the part in DD where Spike and Hammer (wow i remember their names) had to fight eachother at the end. And of course Shinobi was a classic with that Ninja Magic. The Shinobi and Double Dragon sound track were also good for its’ time. Anyways back to SF2.
Dhalsim: Had a dissapear glitch. I was like, “That’s cheap”. Also I saw some people do Guile’s air throw (some of you called it magic throw) 100 % of the time. I was like dude.
In school we always talked about it, and yes, sometimes mimicked the moves during recess. We never got hurt of course, because the punch would be 2 feet away and we’d pretend to fall. Bison’s torpedo was called “blue flame” and Guile’s summersault was called Jacknife or flash kick.
We called it flash kick more often though. Some kid was like, “I see you at 7-11 all the time. They got a new SF2 there where you can pick the boss characters.” I said, “Yeah right.”
So I went there and looked, low and behold they had it. My first character I picked in SF2:CE was Sagat, 'cause I always liked his music and cheapness in WW. During the fight I tried to mimic the SF2:WW Sagat, and noticed the basic moves changed some. Like the standing short kick was fast whereas in WW it was just as slow as a roundhouse and took damage like a roundhouse. Needless to say I was the reigning champ for a while with Sagat, Bison, and Vega, countering everything and stuff, until people came up with the cross-ups and stuff.
It seemed like no one could beat Bison in WW for a long while, until the pattern was found.
After CE I saw another version of SF2 where Blanka turned into Ryu during his head bite. I was like man, this SF2 kinda sux. This was around the same time Mortal Kombat hit the arcades. Half the SF2 players went from SF2 to MK (me included).
I didn’t start playing a street fighter game again until MK3 came out, since I only like MK1 and MK2 in the MK series.
Currently I’m playing CVS2 and will be playing the anniversary edition on PS2 once I get it. If Hyper Street Fighter 2: Anniversary Edition hits the arcades…well that’s gonna be like my second home. I’m gonna get rehooked to Street Fighter.
Also, would’ve been cool if they maintained all the glitches from all the Street Fighter 2’s in the anniversary edition.
My story
Only a small number of players in my town started on MK. I played it a handful of times but never got into it.
I’m just wondering if there was anyone here who knew what the SF scene in Australia was 90-95? I dunno much, I figure the most comp was in Sydney and Melbourne. And I was too young and broke to be wandering arcades.
KOF got really popular around 96 or so, mostly because of the HUGE comp that came from the chinese/phillophines/indonesian/japanese players that were doing their business/IT degrees, and they still are. Once per year you’ll usually get an influx of new expert players from different countries who dominate the KOF machines for awhile. And since there’s only one decent arcade in this city every wednesday thursday night during the school year is practically a mini tournament on a random machine. I remember when a whole bunch of 20 asian guys came out of nowhere and started playing SFA3 using V-Dhalsim, X-Adon, V-Ryu, A-Chun, A-Bison, V-Vega… it was a nice sight to see.
Osaki was at Evo2002.
Hah! Kof players in the philippines are the best.
Hi I’m a yung old schooler. My much older cousins played this game all the time. My cousins in the bay were really good. I had a cousin from canada who was good and the philippines too. I pretty much played the best players in their respective regions and that’s how I got better. Canadian players are scarry. Peapo if u play a canadian get ready for a fight.
I used to hate sf2, but I somehow liked it, maybe because hadukens were cool. My much older cousins don’t play anymore. I was really really yung bak then. Now I’m 16.
And arcades nowadays, ddr and initial d. I don’t play ddr and initial d because I’m loyal to sf. Yeah I know its stupid but I’m jealous that ddr has so much attention from average joes looking inside the arcade. I remember when sf was all the talk, sf is one of the top 5 sellingest franchises in history and now its become a “why play cartoony games that are not 3d? Play games murderers and terrorists and perverts and the morbidly stupid play like ddr and counter strike” onlookers give just some respect to ddr peapo. No one cares about sick combos and setups. Boo.
Bump, to remember times past, and as a hope for the times ahead.
Thank me later.
Bumping.
This is the stuff I come to SRK for.
All that stuff, although it wasn’t as big here, I totally remember…the SF2 machines were always on “Battle 99”
RE: What are Ken/Ryu saying during special moves?
Personally I used to think a DP was “Screw you Ken”, perfect for Ryu vs. Ken fights. Also, I thought a good one for the ken/ryu spinning kick was “shishkabob and new car”. I remember seeing this game in grocery stores/7-11s about a year or two before WW came out on SNES. Even back then I was “I cant belive there is a console game out that actually looks like the arcade!” and “Wow, the first 16-meg SNES cart, wow!”. I played SF1 a handful of times, and played StreetFighter 20xx, on NES. (what was the purpose of that game?). I recall the day I saw Final Fight, and played it as much as possible. (Also it was the 1st SNES game I owned). I probably logged over 500+ hours daydreaming about SFII during school and whatnot. I remember the Shei Long rumor. I had the PC version as well (It kept the original ‘scroll down on some skyscrapers and show two dudes boxin’ intro). For whatever reason, I never saw any of the hacked cabinets, ie: rainbow/blackbelt. I owned (and still do) SFII-WW and SFII-HF. I remember renting SSFII, with cammy, dj, thawk, and fei long. It was pretty cool, neato intro and what not. I never played alpha series. I never really liked MK or MKII. I only appreciated the attempt at realistic sprites. same for PitFighter. MKIII was pretty fun on PC. Gravis game pad anyone? I also recall renting ‘Karate Champ’ like everyweekend for NES, way back. But yeah, aracdes were all about, The Simpsons, TMNT, XMEN, Road Blasters, Hard Drivin’, UN Squadron, Rampage, Popeye,Time traveler, Golden Axe, the list goes on. This thread is excellent, and as someone said before “Goosebumps and wonderful memories of a time long lost”. <insert damn Im getting old here>
RE: What are Ken/Ryu saying during special moves?
Some quick random comments:
When the SF series made its first appearance on the SNES I honestly wasn’t old enough to care… all that mattered to me was this beautiful looking game at home on MY tv instead of the arcade… amazing. I tried to visit the arcade when I could but I wasn’t nearly into video games then as I am now (who would’ve thought ) The fighters (though incredibly basic by today’s standards in some respects) were diverse and it always seemed that everyone quickly found a favorite. I never tried to guess what they were saying, but my 3-year old sister would say “kerplunkin!” every time I threw a fire ball.
Most importantly I remember SF2 being one of the first games that I felt had a rythem to it. The more I played the more I felt it, and thankfully Capcom went on to develop that feel to the game throughout the series.
It’s always good to bust out the old school series and sharpen your skills every once in a while. Super Street Fighter II Turbo Revival on the GBA is a regular of mine.