Well you recall poorly, many combos did 35-40%+ off of 1 bar depending on characters. And originally you’d said 35-40 not 40%+ and you’d not said “1” ex bar. Some need 2 but a decent amount can do it off of 1. I had only said “ex bar” not specifying an amount. A couple of chars can break 400 with 2 EX moves or nearly hit it like Ryu who needs EX Tatsu - EX SRK. Or a couple of chars with EX FADCs.
Assuming 1000hp = 100%, every 10 damage = 1%. Here are some high damage combos:
Juri crHP - LK Fuhajin Release - farMP - MK Fuhajin Release - FarMP - EX Pinwheel = 387 damage. 38.7%
fjHK - crHP - LK Fuhajin Release - farMP - MK Fuhajin Release -farMP - EX Pinwheel = 438 damage 43.8%
Guy
clsHK - farMP xx HP - LP Hozanto - EX Tatsu = 338. 33.8%
clsHK - LP-MP-HP-HK - EX Hozanto = 344
clsHK - farHP - farMP - EX Hozanto = 332
Cody
F+MP - clsMP - crHP - EX CU = 338
EX Badstone - F+MP - clsMP - crHP - HP CU = 402
NJ HP - clsHP - crMP - HK Ruffian - EX CU = 448 (char specific)
Cammy
EX CS - clsHP - crMP - crMK - MK Spiral arrow = 318
fjHK - clsHP - farMP - EX Cannon Spike = 341
Rolento
Air Raid - clsHK - crMK - EX Patriot Circle - clsHP = 359
Gouken (corner 1 bar)
clsHP - EX Palm - High Fireball - Mid Fireball - MK Tatsu = 426
clsHP - EX Palm - High Fireball - Low Fireball - HK Tatsu = 444 (char specific)
NJ HP - clsHP - EX Palm - High Fireball - Low Fireball - HK Tatsu - 490 Damage (char specific)
Sagat
FJ HP - clsMK - crLP - EX Tiger Upper = 404
Fei Long
HK Chicken Wing - clsHP - EX Flame Kick = 352
Oni
BMP - BMP - BMP - HP - EX Tatsu = 320
fjHP - BMP - BMP - BMP - HP - EX SRK = 403 (char specific)
Elf Run Stop Fierce loops can hit 400 meterless
From combo tier list - mid screen 1 bar no jump in:
[475] Hugo [HP Giant Palm Breaker , MP Giant Palm Breaker , EX Giant Palm Breaker , LP Giant Palm Breaker , st.LP, st.LP, cr.LK xx LK Monster Lariat]
[420] Dudley [cr.HP, s.HK xx EX Machinegun Blow, LK Ducking>Ducking Straight, LP Machinegun Blow] (carries to corner)
[412] Cody [EX Bad Stone, (walk forward) cl.HP cr.HP xx HP Criminal Upper] (char specific)
[403] Evil Ryu [cr.MP, cl.HP xx MK Ryusokyaku, cr.mp xx LK Tatsumaki Zankuukyaku, EX Shoryuken]
[399] Sakura [LK Shunpukayku, cl.HP xx LK Shunpukyaku, cr.HP xx EX Shunpukyaku , HK Sakura Otoshi>followup>2nd>3rd]
[398] Gouken [cl.HP xx EX Senkugoshoha, dash, HK Tatsumaki Gorasen]
[392] Boxer HP Dashing Overhead Punch, cr.MP xx EX Dashing Uppercut, cr.LP, cr.MP xx HP Buffalo Headbutt]
[384] Ibuki [cr.HP xx Jump, MP Kunai, st.MP, st.MK xx LK Tsujumi, s.LP,t st.MK xx EX Neck Breaker]
[377] E. Honda [cr.MK xx EX Hundred Hand Slap, cr.LP xx HP HundredHand Slap, st.HK]
Corner - Meterless
[414] Sakura [(Max Charged) HP Hadoken, cl.HP xx LK Shunpukyaku, c.HP xx HP Shouoken]
[402] Evil Ryu [cr.MP, cl.HP xx MK Ryusokyaku, cr.MP xx LK Tatsumaki Senpukyaku, LP Shoryuken, EX Shoryuken](build 1 bar used in the last EX Shoryuken)
[400] Seth [LP Tanden Engine, cl.MP, cl.HP xx HK Hyakuretsukyaku, jump, d.MK>2nd>3rd>d.HK]
There isn’t a “Corner 1 bar” section though.
These don’t even have focus attack starters.