Aside from the obvious UI and matchmaking annoyances⦠There should be no need to āauthenticateā a ps3 stick through a menu. My stick got disconnected (pad powered off) and I had to leave the lobby and redo it all⦠And the LAG in ranked matches⦠omg
Tournament mode from vanilla SF4⦠And guard crush. Faster normals all around or overheads.
I noticed I could win most of my matches by simply blocking and throwing a cautious c.Mk once in a while⦠Ryuās normals being beaten by mostly all of the cast = few trades = few incentive to do anything. Then you try to go on attack and the opponent does the same⦠Until the clock runs out. Gets boring.
Good god, please no. I donāt want to hear retards whining during a match when they canāt win or thereās some fuccboi listening to shitty music while playing the game
My soul feels invigorated when I hear someone whining about losing.
ALSO, dear god, make Nashās V-Trigger immune to fireballs! I should not be getting hit by a fireball that is thrown before I hit the button behind them. (As in I complete the teleport and eat a hadouken while behind them.)
I need voice chat
For PC friends, I can use teamspeak, Skype, or vent
I have friends that play on PS4 too
PS4 has their party chat but thereās no way for me to communicate from PC to PS4 vice vers
There should be a voice chat enable/disable option and it shouldnāt be that hard
I want the guard recovery recording stuff but on hit. Quite a few combo enders leave the opponent standing and I donāt want to have to try stuff by recording the whole sequence.
Capcom should add the option to search ranked match by skill. āany/same skill/more skilledā Just like sf4
And also a rematch confirmation pop up after the match would be nice. This game is about reading the opponent, one game with one opponent is not enough. For example, in ft5 or 10 battle lounge matches I generally lose first couple of matches, but i recover and dominate as soon as I read the opponent.
in battle lounge game loads the regions and connection bars very very late. I always join sessions with players oceans away, hoping to play a game with good connection.
His V-Skill is a move pretty much MADE to take advantage of people trying to zone; yet if the timing if off; youāll get hit from BEHIND them; itās not even the bypass thatās wrong, itās his hit box.
Is that really unfair though, every time I see that happen itās because the dude just did a random-ass guess V-trigger maybe based on seeing a twitch so they teleported in just as the fireball was coming out. If you actually react to the fireball it doesnāt happen afaik, and itās not actually hard to react to the fireball.
Itās probably because I play a fireball character but Iām totally down with twitchy/random players getting punished for not actually bothering to react to anything.
Ryuās startup is so slow for the hadouken that you CAN react before he fires it and use a V-trigger. Nash IS a fireball character who DOES zone; Iām not sure what this generalization about people reacting to twitching is; thatās just dumb honestly.
Whatās the deal with invincibility frames? Some characters get invincible EX reversals while some donāt. Iād like to suggest removing ALL invincible startup frames for ALL moves for ALL characters. Yes I realize most start like frame 2-3, but that still beats out everything almost every character has. Remove this and make it on par with everyone else who still actually has to block an incoming mixup.