Hey, one change / nerf i haven’t seen mentioned by anyone other than me >.< :
She can’t call assists during Chariot (run) or Catapult (wall jump) anymore
^
Uh, that sucks. I liked using assist while doing the wall bounce runners start.
Seriously, can someone put up a video of she-hulk stuff? More specifically
I want to see the point of the runners start with armor being put to use.
I want to keep using her when I get this game but find that she’s not as viable
as some of the new characters.
I intend to do a huge changelog vid of her, explaining buffs and nerfs, and even talking about random data ive found in my lab time. Lots of new or new-ish stuff.
Awesome! If you do I’ll watch for sure.
I look forward to seeing the video!
Shoutouts to capcom for killing mid tier characters.
She-Hulk has been my main since Vanilla. Picked her up day 1 and never looked back. It’s a real shame to see some of these nerfs forced upon her. She was honestly perfect as she was in Vanilla. Reducing her slide was a pretty big hit, though and it has cost me times where I assumed I could reach and approach, but never did.
I still use her. She’s still my overall best character next to Phoenix Wright. I’ll probably never drop her despite her nerfs.
I would like to make a little correction to what I said earlier. Lights Out!, not Savage swing uhem, can also be cancel into her special moves. I feel a little herp derp moment coming on.
I was also testing it against Striders Sabertooth Tiger Formation and it seems to nullify at least 1 of them, but upon testing them against other projectiles I find that it doesn’t have and projectile durability since it lost to Kikoken on a consistent basis.
So that must mean that Striders Tigers are both a physical hit and a projectile? Because Dr. Strange’s Rings of Ragadoor activates when the Tiger touches him. It is quite puzzling indeed.
One last thing. I found a few ways to reincorporate the TAC cancel relaunch again. It’s a little different now and its much harder to use. But I’ll have a video up sometime tomorrow.
I will be recording at explaining these things at our local gatherings on Thursday nights. Look out for the tech She Hulk players. Whether it will be useful or not remains to be seen but I think we should take what we can get since we got looted by the Nerf gun. Don’t you guys agree?
Ok… So I have tested this “new” TAC cancel thing and there is a lot of interesting game mechanics at play. It is much more complicated than just TAC cancel relaunch. I was also able to re-create this mechanic with Haggar Pipe. So I need to go through characters with air command normals to reveal its true potential across the entire cast. I will keep everyone posted with what I find.
cool let me know what ya find out i think its the same thing i’m trying to figure out