**It’s been a while so forgive me my noob-ness.
With the updates in the works, how would this change Guile’s gameplay?
- Flash Kick B, F+k
- Flask Kick travels forward instead of higher + reducing recovery + hitbox is the blade, not his foot
- D+HK can cancel or double tap instead of auto kicking twice
- sonic boom hitstun increased
- far s.mp cvs2 range
**
i don’t have sf4 access right now, does DB,DF+P throw a sonic boom or does it have to be DB,F+P ?
Would DB,DF+P > UF+K buff Guile too much?