Idea for New Rule Set

wont happen. Not that i wouldnt mind seeing a new rule system for this game. However, people have spent so many years playing with their storm/sentinel/magneto teams they would NEVER give it up.

i dont care either way, i’m happy with my just for funzies teams :lovin:

your attempt is based off of whose expert opinion?

Very knowledgable players have done this before, what makes you more qualified to set the standard than those that have done this previously?

There is an old standard and it is basically constantly evolving.

Smashtastic thread. :rofl:

Game is fine.
Player created rules = big turnoff. I wouldn’t take this game seriously with something like that.

imo

Hulk/Jugg/Collossus is the new rape…

seriously, the game endured for 10+ years. To say the game “died out” or “ran people away” is just :rofl:

What factors are you using to determine the points allotted to each character?
Is it based on their on point ability, or their potential as an assist?
Is it a combination of both?
Is it based on DHC ability or what they add to a THC?
Is it based on their ability to guard-break a whole team for free?
How is each element weighed? What percent?

Who’s gonna stop Storm/KenAA/Life Up Assist in this system???

It’s a bad idea…

BECAUSE:

1.) The first order of business becomes, “How can I use a ratio 1 assist character let Cable get easy AHVBs.” Cable/Gief Lariat assist is exceedingly strong in your system. So do you bump up Zangief to 2 points to prevent that from happening? That’s a ridiculous solution, you can’t penalize a character for helping another-- you have to judge them independently or you’ll be penalizing characters needlessly and cutting more team options than you allow.

Instead of encouraging a fresh approach to team construction, it becomes a contest focused on who can piggy-back two bums on a God and win. Instead of focusing on who has how many points, the smart player is already looking for who you FORGOT to put in the right category, leading to something broken. That’s defeating the purpose of making a points-based system IMO.

2.) Initiating a points system defeats the purpose of having a NEW rule-set. Why allow, in any capacity, the characters that are already sitting pretty on top of the tier list? Yes, now Storm would have to make up for the fact that she no longer has America’s favorite DHC, but with the other Gods ALSO limited, she actually steps up higher in the tier list. All the Gods do in fact. They are God tier because of their solo potential, so with the major zoning duos eliminated (Storm/Cap, Cable/Sent, Mag/Psy etc etc), each God tier character gets a bump in tiering. All of a sudden there’s a BIGGER gap between Top and Low Tier.

Keep in mind that this logic is based on Gods vs. other Gods in this system-- WTF is low tier going to do against Storm/AA or Cable/AA with rainbow bar?

3.) Marvel is a game of team interaction at its core. God tier is God tier because of solo ability, however within the spectrum of high-level play, team chemistry is still of paramount importance. By using a points system, you give too much weight to individual characters. Furthermore, the farther down the tier list you go, the more a points system is gonna hurt each character’s chance of being effective. This system will be limiting a low-tier characters chance of success (in other words the number of potential teams involving that character) BEFORE there’s even been a chance to fully evaluate the character’s potential within the low-tier spectrum.

Another way to look at this is like this: Storm and Cable, because of what they can do, are insanely easy to just throw on a random low-tier squad and win by virtue of the angles the control for free. But consider the rest of the low-mid characters, their control of angles is less obvious and more intricate. You can’t just throw Wolverine on a random team and win, he requires a very specific set of assist properties and angles as well as DHC abilities to be successful. Low tier requires some very thought out team structures to have a chance to compete, and this system hurts that unnecessarily.

The End.

BOOM KAPOW:looney::rofl::lovin::wgrin:

applauds
Very well put.

Thank you geif thats something id rather hear and it makes a good point but i still think a system probably with a better system would work well as well. That being said i guess were gonna have to find a new way to set it up.

Im really against character banning which is why i am putting effort into this. I am also trying to find a way to implement this game into our usual tournament line up while not letting it be the same ol teams every time that win. That being said i am probably going to have to go into depth with every char and every tier.

Thanks again for the well put criticism was a good read.

I just really hope it doesnt come down to me making the top few characters banned just to promote variety.

The game thrives on top tier.

:tup:

eczangief deserves rep

See what you did there? You almost found your own answer.

Why not ban a few to let the other 40-something get some legitimate playing time?

Well geif we already had a rule set like that but alot of people were on the fence because some chars were good compliments with lower chars. So I wanted to attempt a way to give every character a chance to be in a tourny and be viable. Even then theres alot of chars that are banned and it makes me cringe at the idea because then some of the lower tiers wont even be used.

For example M.Bison with out doom or sent is just horrid.

Im sure there are others to i was hoping to make it a last resort of course and im still going to try it just because im stubburn and i think i can make it work. Just gonna take stream sessions were we invite players to test out the rules and people who view it can give feed back along with the people playing with us.

See, that’s not true. You need to spend more time with the game.

Ruby/Bison/Son-son AA is really good if it doesn’t have to fight Cable,Storm,Sentinel

Bison/Hulk/AA is fun too.

Bison can fly and teleport which makes him special among the low tier rank and file, has good solo tricks, good projectiles, and all of his assists are useful.

Ill admit out of all the fighters ive played mvc2 the least. I have not found a decent set up besides those 2 but ill give it a shot.

It was just an example though but ill explore some more options Friday. Hopefully i can find an acceptable rule set but if not guess were gonna have to just settle with low tier tournies and reg rule set tournies.

Let the bums fight it out~~~!

Well bumb fights did amazingly well in sales so i dont see why this wont. lol Just offer serve bot a foot long to duke it out with geif you will see the blood thirst.

Despite the possible" loops wholes", I still think this would be fun. It probably won’t end up being a rule most tournament directors will use but I can see how it could be used for online tourneys. If it were to go big, it definitely won’t happen now. I’d say let it develop. Maybe something cool will come out of it :wink:

Well yea i didnt expect it to take over the current tournament setting but more of an alternative. Imo theres always room for improvement nothing is ever perfect but trying new things never hurts unless flamers hurt your feelings lol.

All that i’m asking from you new guys is to check out the older threads where we already put in alot of work on this subject. plz search around for information. alot of good old threads here guys…

You’re not fixing anything, you’re just making your own rules that are just as likely (in fact more likely) to be unbalenced given someone with MVC2 knowledge. If you like a low tier character, learn them. But don’t insult the low tier character by altering the game to fit your abilities with the character.