Hyper SFll AE thread

The only thing that CE. Ryu has over T. Ryu is damage, HF. Ryu has a better Hadouken. Play the two characters more closely again and you’ll see the difference, HF. Ryu’s is slightly faster, but most importantly, recovers faster. HF. Ryu has a better Hadouken, Aerial Hurricane Kick, same dizzy potential as CE, with just toned down damage.

For Ryu, having a great Hadouken is far more important then inv. Hurricane Kick, or high damage potential. Because the Hadouken plays the biggest role in Ryu’s strategy/mindgames/positioning whatever you want to call it.

HF. Ryu is better than CE. Ryu.

Here’s my opinion on who’s the best version for the 12 original SF characters.

Ryu - HF. Ryu, then CE. Ryu, then ST. Ryu, the other two shouldn’t be worth the time.

Ken - It’s really a toss up here for me, although I’m leaning slightly towards HF. Ken, however CE. Ken just does ridiculous damage and his jumping fp has humongeous priority stuffing things out that it shouldn’t be, but does, not to mention if you ever, ever get to land s.fp, fp shoryuken, that’s more than half-life damage, plus a dizzy…my goodness.

Chunli - ST. Chunli for sure, then after that it’s HF. Chunli, her fireball is good in HF because she can follow right after it, and do some crazy mixups.

Guile - CE. Guile period.

E. Honda - ST. Honda to me takes it, he has more versatility then HF. Honda, and the throw as well.

Blanka - HF. Blanka edges out ST. Blanka, the Vertical Roll, Quick Damage potential, and the stupid bs that can come off of the vertical roll on block is dumb too, oh yeah, great damage and dizzy potential as well too.

Dhalsim - ST, I don’t we really need to argue this.

Zangief - HF. Zangief, things like c.mk into SPD on block is too good, great cross ups, dizzy potential and inv. lariat, best Gief overall.

Balrog - ST. Rog, with HF. Rog second (Imo, HF. Rog is the best shoto-rapist).

Vega - Yeah, I will say that ST. Vega overall is slightly better due really imo because of the Anti-Air he gains, however CE. Vega is very good as well, great dizzy potential, damage is just sick, two connected throws by CE. Vega is more than half life, Rolling Claw fully connects too.

Sagat - CE. Sagat by far.

M. Bison - CE. Bison, ST. Bison is a far, far second.

That’s it for now.

What’s with Claw’s wall dive in this game? I could do his super version of wall dive just fine, but not his regular hold down, up + kick version.

O.K. after going back and playing a bunch of AE (which I haven’t played much in awhile) I really think HF and ST Honda are even, the best version depends on your play style and the opponent.

ST Honda is the best choice against opponents with projectiles, especially shotos. The wider arc on the Sumo splash makes it easier to get around Fireball traps and the one-hit knockdown makes it much easier to get in close and use Ochio throw tick set-ups. Plus the Super move, as crappy as it is, is still usefull to go through fireballs. ST Honda finally has a legitamate two-in-one combo (short into HB) but its useless since it makes much more sense to tick into Ochio throw instead.

HF Honda is the better choice against non-projectile characters. His superior normals really help to complement his zoning / turtling game. His Sumo Splash doesn’t knock down but has much more priority in the air than ST SS, it can be used as an AA against moves that are hard to Headbutt (like Chun’s J.Forward and Blanka’s J.strong).

For Ryu: ST, HF, S, CE, WW.

ST Ryu and ST Ken suck dick.

Super Opera Battle is coming up. If anyone picks ST Ryu, Im gonna bust a can of whoop ass on that weak mofo with HF Ken or Ryu.

Top Tier List

  1. HF Ken, HF Ryu, CE Sagat, ST Dhalsim, ST/HF Chung li, CE Guile

  2. Everyone Else

If you had to pick one character for the whole tourney, it would not be a wise choice to pick CE Ken or CE Ryu over HF Ken and HF Ryu simply because you want more blood damage. You need quick response and the air hurricane for more versatility and balance against all the other characters.

If CE Ryu vs HF Ryu, yes the blood damage would give you a slight advantage. But you have to be well rounded against all characters to be top tier.

If anyone picks CE Ken or CE Ryu, Imma whoop on his ass too

After playing some HF Ryu’s I agree on him being better in HF rather than CE. you just can’t jump in on him, he recovers too quickly from his fireball.

I’m also starting to think tiers for AE can only go so far, due to the fact there’s so many different styles it’s not that hard to find bottom tiers who can do well against higher tiers: WW Ryu and Ken can actually do good against chars such as Chun and I think even CE Bison, they lack reversals but their damage and dizzy potential are mad good and can turn them into the version of choice for some fights.
About Chun I feel WW version is her version of choice against CE Bison despite being ranked lower than ST, not that I can actually win that fight with her, while I can, sometimes :rolleyes: , with ST.
I’m not sure if I made myself clear, I know WW shotos are bad example as there’s no reason to pick them in that style over CE or HF.
Anyway I just feel there isn’t an absolute best version of some characters.

Just…no :rolleyes:

Thanks for your input. Seems like alot of people want to believe HF Ryu’s fireballs are better. And it sounds convincing, so i decided to test them.

I used the Kawaks to play the Asian arcade version of the HSF2 on turbo 2 speed.

What i tested was the recovery frames (from the moment Ryu cups his hands to make the fireball to the time he returned to normal stance)
and how many frames (speed basically) it took for a fireball to travel the length of the screen and hit the opponent (from the moment Ryu cups his hands to make the fireball to when the opponent is hit).

What i found was that the recovery frames (33 on jab, and fierce) and the speed of the fireballs (51 on jab, 33 on fierce)were exactly the same for both CE and HF Ryu (i forgot to test strong, but i doubt it would be any different). So with the added damage i’d have to stick with CE Ryus as the superior one to pick.

It doesn’t work properly, people say its more consistent if you negative edge it.

Any reasons why?

How could you miss CE Bison and ST Boxer and have ST/HF chun?

Missing CE Bison is a rather blatant omission.

r3ko: why did you rank ST chun and ST Ryu higher than ST Vega? Because of the difficult wall dive motion in the ps2 version?

I didn’t, i got them all in the same tier band.

Ya, I’ve tried it on mame and negative edge seems to work well for Claw’s wall dive.

Uh, my bad, I thought characters who come first are rated higher.
I still think ST Vega should be placed higher though, I mean he’s mr BS.

Bison? is it even worth playing bison?

Yes, if you want to win alot.

Not if you’re unable to charge back for a second.

I fail to see how hf ryu is that much better then CE. Let alone Super is better the championship??? WTF?

Plus I dont recall hyper ryu fireball being THAT much better. IIRC it was only minisculy different. The main reason it seems maybe more different is beacuse championship was a slower game, so you go to hyper everything is faster auotmaticly and then you have slighting faster fireball and it seems way faster or something… maybe shrug…

Oh well whatever, yea I dont see it. Championship ryu > HF and Super. Then again granted I only played the game twice ever and once was at evo so whatever shrug lol.

OOPS EDIT i see r3ko already destroyed the fireball theory… So yea, there not even minsiculey different, there acctualy the same shrug…

you can’t be serious. i’ve never seen a good bison player. he’s a waste of pixels. i hope everyone at the tourney picks bison so i can just get easy wins.

I assume your talking about CE Bison yes? Your looking at an annoying tournamnet is everyone picked him. I think Alex Wolfe win the last game in the final of hsf2 at evo2006 using CE Bison, after he was losing with his best character, ST sim. All it takes is one scissor kick to win a round. And if your character doesn’t have a decent reversal attack then he can effectively keep you in block stun untill you die. Also he has his crusher which can crossup on downed opponents. He has crouching HP which is a very good anti-air, stops people randomly jumping at him. The list goes on. He is insanely powerful.