Damage for Polymar’s move sets:
:snka: - 960
:d::snka: - 880
Air :snka: - 960
:snkb: - 1520 (if 1 hits), 2964 (if both hit)
:d::snkb: - 880 (if 1 hits), 1716 (if both hit)
:r::snkb: - 0 (Polymer will dash forward, moving around your opponent if close enough. Hold to add a Duck. See below as well.)
Air :snkb: - 1840
:snkc: - 2720 (Hold to add a Duck. See below as well.)
:d::snkc: - 2720 (knocks down)
:r::snkc: - 2480
:df::snkc: - 2400
Air :snkc: - 3040
:r: Throw - 5200
:l: Throw - 5200
Air Throw - 6000
[:l:]:r::snka: - 3955
[:l:]:r::snkb: - 4320
[:l:]:r::snkc: - 4704
(All of the above will send the opponent flying and bounce them off the far wall)
:qcf::snka: or :snkb: or :snkc: - 2368 (4 hits) (Hold to add a Duck. See below as well.)
(If you have at least 1 Duck, you interrupt this move with another Special move.)
(Air) :dp::snka: or :snkb: or :snkc: - 1840
— Follow up with :snka: or :snkb: or :snkc: - 3588
------ Follow up with :qcb:::snka: or :snkb: or :snkc: - 5532
(This is a 3 part move where you do each step in a row to get all hits.)
:qcb::snka: or :snkb: or :snkc: - 0 (Adds a Duck. All moves that add a Duck can then be followed up with one of the following:)
— :snka: - 4080 (Must block low)
— :snkb: - 4960
— :snkc: - 5200 (Unblockable throw, can Tech Hit out)
360 :2p: - 16528 (Super)
Air 360 :2p: - 11968 (Super)
:snka::snkb: + :snka::snkb: + :snkb::snkc: - 19208 (36 hits - far) - 21560 (42 hits - close)
(This command is done tapping each set of 2 buttons, similarly to the “Raging Demon”. The hits vary depending on how close you are to your opponent. Each hit above 36 is worth an additional 392 damage) (Super)
:qcf::2p: (With 3 Charged Ducks) - 30179 (L3 Super)
:snkd: (When called as a partner) - 1480 (4 hits)
More to come later, though looking at the damage on the L3 Super and what it did to Karas in training mode… yeowch