As a new Ogre player i had a lot of problems with the Finishs of a Hunting Hawk so here is a little Tutorial:
Please note im not close to a good Ogre jet so if im posting something wrong just correct me and i will edit this Thread as soon as possible
Notation:
Juggle=…
Cancel = x
After Snake Blade:
Midscreen:
Hunting Hawk … HK x LP Indigo Punch (Only Indigo connects after Snake Blade
Corner:
???
After Owl’s Hunt:
Midscreen:
Hunting Hawk … HK x Warning Moon (LP or delayed HP) it seems framedata is wrong since LP will connect much easyer for 6 less damage!!
Hunting Hawk … HK x Blazing Kick **TAG IN **1Bar (mostly worth spending 2nd Owls Hunt wont hit)
Corner:
???
Everytime else:
Midscreen:
Hunting Hawk … HK x Warning Moon (LP or delayed HP)
Hunting Hawk … HK x Owl’s Hunt (LK) **TAG IN **1Bar
EDIT:
SPECIAL NOTE AFTER OWL HUNT WITH HK JUMP CLOSEAND JUMP AGAIN WILL Not CROSS UP But if you move a inystep forward it will… PRETTY AMBGIOUS
Corner:
???
Why Owl’s Hunt is the best possible Option if its connect:
Its a RAW Tag in that is not punishable
I consider a EX-Bar worth spending if the benefit is at least 60++ Damage more or you can regenerate Damage too
Besides this just a nice Hint too
JumpIn HK --> Infinite Kick Combo x Warning Moon LP (most damage possible from infinite Kick Combo only LP will connect)