ok i have a question here. maybe it’s just an aspect of the game i’ve overlooked. but after watching this video it seems like hugo had an additional special i didn’t know about. it was like his hammer mountain/frenzy except even though it was in range to hit them while blocking it didn’t connect to the rest of the special. wtf?
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it’s just a held Hammer Mountain. The super doesn’t start hitting until you release the button. If you wait too muchthe super stops.
It can be used to put off parry timing if you want to chip, or it can be a fakeout to land a 360, but it’s risky as the vid shows
had no idea. guess it goes without saying, but that it is pretty sick
Another rarely talked about super alteration - for Dudley SAII if you’re across the screen and you activate Rolling Thunder, keep holding forward and all 3 punch buttons, and he’ll do a duck and weave, pause, then duck and weave again into it. Almost never seen anyone do that.
Yeah Dood taught me that one. I don’t play Dudley but if I decide to throw him arond during casuals I always pick that super just to be retarted. It’s too fun juking people out with the fake.
hugo has 3 taunts : hp+hk / up+hp+hk / down+hp+hk
what about start + HP + HK?