Guy is still good I think, but with the added recovery to his moves etc etc its harder for him to keep on the guy. And I think guy has problems when the opponent doesnt let guy play “his” game.(I guess you could say that for any character but whatever)
Say example in this game now guys run over head is waaaaaaaay toned down, its punishable even after hitting the opponent, also instead of doing a shit load of dizzy in the other game(say if only useing it as a over head it did 10 points of dizzy alone)when you use it as a random overhead. Now it only does ONE point of dizzy, does like one point of damage, and is VERY unsafe. As I said even on HIT your punishable. So guy basicly loses this mix up. In the orginal alpha the overhead was basicly safe from everything but a reveral of a very fast move, or if you blocked it standing and he was super close to you, and you had a very fast move. Now guy loses this…
Bushin flip stuff isnt as good anymore. Guy use to have the obvious gimmicks of stand foward to bushin flip, duck fierce to bushin flip, just bushin flip whatever. Now not that these things dont work anymore cuz they do, but now that you can duck the throw in this game, you can easily just counter it with ducking and mashing on duck fierce or whatever. Its beats the elbow of the bushin flip, and the throw waaaaaay to easily. Also the elbow now puts you at less of advantage as well then it did in the orginal alpha.
So guy cant abuse this as much to get in on the guy anymore ethier…
Also guy does less dizzy overall. Not that guy doesnt dizzy like a mother fucker by any means. Cuz certainly one combo, to over head f+mp mix up etc and your dizzy. But fact is a lot of characters dizzy like that. Ryu duck kX3, red fireball does HUGE dizzy for what it is. You only need a couple of these to dizzy. So its not like guy is the only one dizzying for nothing anymore. And guys dizzy type stuff is waaaaay more missable(not that its nescarly hard mind you of course), then ryu cross up, duck lkX3, red fireball dizzyish type stuff.
LK Hurricane kick also doesnt seem as abusable to me… But maybe its not so much guy has less invincablity on it now, maybe other characters are just better.
Now of course guy does get some new juggles in this game and stuff which help. But I dunno, when the other guy is turtleing vs guy more and not giving into his rush down(which again is less abusable since a lot of it is more punishable… say slide seems more punishable to me as well now)its harder for him I think. Plus he doesnt dizzy as fast so that makes it a bit harder.(again im compareing him to how fast ryu dizzys so maybe thats not fair shrug… lol)
Blah just some random thoughts on him I guess…
Plus I think the characters above guy, all got more for what they lost then guy did. Sodom lost his stand roundhouse unblockable BS, but n ow they basicly turned him into a slayer type character. 2 combos he kills you. Plus you cant tech his SPD unlike other characters. And lp SPD range is pretty ludicrous, at max range theres not much you can do since sodom grabs farther then his body acctualy is. So say opponent tries to shoryuken you, while it just wiffs and then you get a free combo on them. While if they didnt shoryuken you well yea you grab them. The range on the move is litteraly a thrid of the screen at least. Its retarded. And now the fact that TWO spds with him kill you hes really brain dead. Plus now he has really damageing chain combo to super etc.
Ryu is ryu. He didnt lose to much. And hop kick is insane in alpha 1. Espeicaly with the long alpha 1 throw range, hop kick tick throw mix up etc etc stuff is stupid, and now you can combo off his throw for like almost 40% life with a level 1 super. And of course he dizzys hella fast with random attacks to red fireball. And now with the new mind games with hurricane kick sucking in even on cross up, so random empty jumps then etc etc to duck kX3 fireball. Ryus super powerfull now as well.
And charlie in auto mode is dum. Now that you can combo off of throws its pretty brain dead. Blah walk foward you attack I automaticly block cuz im in auto mode, you dont attack I throw you, to super since I dont have to charge anymore. For big damage off of nothing. Plus now that in this game you gain meter with jabs, if charlie ever needs meter just wiff jabs while sonic booming etc, and flash kick as anti air and in a few seconds you have full meter. And even if you somehow messed up flash kick and you got overheaded or something what does it matter, since in auto mode you block overheads while blocking low.
And of coruse akuma and ken are probably obvious…
So yea I think for guy I dunno other characters are just kinda better then him now. When characters turtle against guy I think he has a waaaaay harder time now, since a lot of his mix up is easily counterd, even if it hits now. Like I said again not liek guy didnt gain new juggles etc, and not like there wont be rounds where your just dizzy the whole time… But I think other characters are just more solid then him now…
Theres my rough opionon for now I guess… Theres more but I think you get the jist…