How to start

I am a newbie at MvC2, but I have been playing SFIII and CvS2 for a while. I wonder how I should start playing this game and who should I use.

Thanks a bunch in advance.

Edsel,

Storm/Sent/Capcom, baby, yeah.

lol pick who you like, then do your H.W on the team, then play people.

simple as that.

learn storm so u get an idea of how to play as in tactics and strategy. techniques and gameplay

Read a lot about the game mechanics and read tons of threads or watch videos.

As for who to use, I can’t help you, most people use storm/sent/assist

IMO, pick who you like, but it would be in your best interest to learn storm and to also learn mags’ rom. im not saying you need to use them, but learn them, because it is always good to know what your up against, and you will be facing many storm and mags…

Just pick who YOU like and learn the basics first. Play through the game on Max Difficulty a bunch of times, while the CPU is not at all challenging to experienced players, it provides a decent punching bag for noobs to learn the ropes.

Realize that a lot of the stuff you do against CPU, probably won’t work against a real player. Pay particular attention to the combo system, air combos, and the importance of being able to combo into a super for a guaranteed hit.

Also learn the value of assists. Assisting is a HUGE part of the game, learning how to use them to help, to DEFEND your assist characters when out, and learning how to PUNISH the assists of others is crucial to strategy.

Get a console version. Don’t think you can just go to the arcade and pick things up after a few long sessions. The training mode in console versions help out a lot too for practicing.

Starting out, I guess I would recommend using:
Guile/Anti-air
Cyclops/Anti-Air
Juggernaut/Dash assist.

A somewhat basic team utilizing Speed, Power, projectiles, and Good assist ability.

NO
Do not attempt to learn any of the gods yet.
If oyu start off playing w/ the gods, it ony makes learning and training harder.
Start off w/ Low-tiers, build up some team strategy, then slowly add gods that work w/ that team.

Just like me.
*I started off w/ Hayato/Strider/Akuma
*Eventually dropped Hayato for Psy
*After winning a few matches w/ Akuma/Strider/Psy, I attempted to go IM.
*Learned Tri-Jump/Airdash then replaced IM w/ Mag
*New team became Akuma/Mag/Psy
*Soon learned storm to make MSP
*later got the game then learned al the side chars.

Slowly learn the game mechanics, I learned more just playin at arcades than reading something telling you what to do.

Viscant would have a fit.

re-read what i said, I never said learn them first, i said play who you like, but to eventually become competitive at this game, it would be in his best interest to learn storm and mags…i guess i should have added “down the line” to not confuse you…

Oh, ok.
When I read the “but” I took it a little wrong.

What I’m wondering is, why waste time learning stuff that isn’t applicable to high-level play? About the only thing you bring with you from a low-tier team is how to block… which is definitely an asset. However, you’re going to have to learn a whole new team again if you want to win against anyone decent.

Thats why you have to put time, practice, and alot of quarters on getting better.
Starting off w/ traps, rushdowns, and combos only slows down the learning process because there is so little that you already know. Learn basics then after mastering that, work on advanced tactics, then learn perect execution.

everything you mentioned can be learned while playing with top tier squads.

You can grasp the basics simply by playing the computer and watching match videos (“interpreting” is actually what you should be doing). Playing the game on DC makes near-perfect execution easy to achieve if you have a stick.

Advanced tactics can be gleaned from match videos and playing against other people.

In short, shoultzula’s correct; none of the things you mentioned need be done with low-tier characters. In fact, low-tier characters have few or no useful traps; part of the reason why they’re low-tier. Same goes for rushdown. Combos, as I stated, can be mastered in training mode.

There is more to MvC2 than strictly high-level play, otherwise the only characters anyone would ever pick would be the same, boring, 4 god tiers.

Playing competitive is ok, but so is playing to have fun and test oneself by using lower-tier characters that require more focus, concentration, and creativity to win with.

I started playing about a month ago, and chose Storm/Cable/Cammy… it was a good team for me and I hadn’t much problem with execution. Later, y changed Cammy and put Commando… now I want to put Cyclops instead (to set-up easier AHVB). I have not much problem playing against average players (I play A LOT against god tiers), except when they use characters that I don’t know well, like anakaris or tron. So… as advice, maybe it’s not a bad idea to learn low tiers, just so you know how to fight when somebody who uses them plays against you.

:confused:

Why confused?

Because that’s what happens.

Only applicable if you don’t plan to advance as far as possible in tournaments.