To “save” MK, they need to make the new game like UMK3. Just new gen style. That does not mean 3D, MK going 3D is one of the main reasons it’s regarded as terrible. Stick to UMK3 game play, and 2D.
making any tweaks to umk3 would make it fucking retarded. No one gives a shit about your bias stupid fucking opinions. I doubt you are even good at any MK to make these comments. Listen people, if you dont play MK at a high level you will never understand why there is block damage, why holding back avoids throws, why people “mash” lp the whole game. just stfu. Dont make suggestions on a game you aren’t even good at PERIOD.
You can’t really save MK, it was just like Killer Instinct( though everything was just there and fun). It was just for the casual players, just gorey good fun ripping people’s head off or sending them to hell. Like others have said, MK won’t feel the same if we TRY to bring it back a different way.
Rather than screaming “RAWR RAWR YOU ARE WRONG”
How about trying to educate people on “WHY” they’re wrong so they WILL understand.
I agree. Bryant, chill out bro. I agree with what your saying, but not how your saying. Dont make out community look so fucking retarded please.
Everyone has told you why you are wrong
but you just dont get it.
alright, education time.
MK has guard damage off normals cause the projectiles are too slow and weak and really play no part in strategy but to add extra hits/damage to a combo or something. to avoid throws you just hold back. Sounds dumb? well there are tricks to ensure that you can throw someone, if you dont play at a high level you wont know that. Also throws arent as rewarding as juggles/combos are.
So, when you gaurd, your avoiding throws but there is still guard damage so there is no need for block stun cause you can just chip them away. Theres no parry/just defend cause the game doesnt need it to begin with.
If you would have to hold back for block his game would be retarded. Cause then there would HAVE to be overheads.
Then throw would HAVE to be assigned as a button. Then projectiles would HAVE to be made faster stronger and beter. thus turning this game into ST with retarded characters…
There you go. g watch some high-level umk3 videos and try to incorprate all that shit while you do. the game would just be another SF if so. and we dont need another sf we need another MK
All that being said, since it takes 5 pages of people telling you that your wrong. I step in and call you a dip shit cause you are indeed a dip shit…
Lots better bro, thank you.
This thread is done now.
I should wright a book when im high… I can certainly think better… lol
If they go back to 2D it would be awesome to use real actors again. With today’s HD cameras, it would look awesome, plus it’s less of a hassle then motion capturing and modelling etc.
Really? Because besides other peoples opinions on what to change, the only other posts were “YOU’RE WRONG AND DUMB” without answering “WHY” until Bryant did AFTER you posted this. Keyword - why.
That’s some baller shit.
I want to briefly add something about the block button. Take a moment and think about how blocking in most fighting games that use the back command to block actually work. From the moment your opponent initiates an attack, your character begins his/her block animation, essentially freezing them for a brief period of time. Now, I’m not going to touch on the 3D MK games, as they are the pinnacle of all that has gone wrong with MK, however(and I’ll go more into detail on why UMK3 should be looked at as a competitive fighter when I get home from work), the block button in MK through MK4 provides a dynamic block that is only initiated when YOU choose to block. This sets up tactical advantages, feints, setups, etc. Instead of only blocking to defend, you can use your block button for setups, for mindgames, and for alot of other things. Think of a sweep in Street Fighter, and how you’re stuck…well in MK, you can actually simply walk away from the sweep instead and then rush down after contact frames have ended. See, the block button is not bad, it’s dynamic, and it’s DIFFERENT.
Point taken.
What is wrong with MK: Deception? I felt it was taking the 3D a step into the right direction.
+1
Unfortunately, I feel that all the 3D style games in the MK series do not properly represent what MK really is. Again, I don’t have a long time for this, but I’ll briefly say a little on it.
When MK went to 3D(don’t count MK4, as it’s really 2.5d with full on 2d gameplay, no different than the SFEX games and SF4.) they took on properties that were inherently NOT Mortal Kombat. Keep in mind that the majority of the community that frowns on MK as a game, are mainly talking about the newer games, not the games we remember more fondly(which, for most of us who were in our mid to late teens when it came out, is MK2). Tekken, Virtua Fighter, DOA, and just about any other 3d fighter all do what they do better than the 3d MK games do. This includes MKDA, MKD, and MKA. The 3d MK games simply scrapped all they had worked to achieve with the 2d games, and went for a generic 3d fighter with MK characters and special moves. Honestly, there is very little difference in the type of game they are from other 3d fighters, other than that the other 3d fighters are so much better than the 3d MK games are. Basically, they did nothing to seperate themselves other than having MK characters as part of the cast. Then, and most importantly, all of them are so badly broken with infinites that they are nowhere near being considered competative.
Now, from what I’m told(I own MKDC but only play it casually), MKDC is a very underrated game that really does have the ability to be an in depth fighter, though not as deep as UMK3. MKDC is a step in the right direction for MK, but still not the game it could have been.
Everything. But it would be mean to just tell you that. So I will mention
Shujinko’s Spear, Sidestep, Freeze, Sidestep, Spear, Sidestep, Freeze, Sidestep… (as being the easiest out of myriads of infinites).
Also this very long combo recorded by Check
[media=youtube]Of3zVQwP2RI[/media]
and also something about 50/50’s:
[media=youtube]-8SuHjTFLhU[/media]
MKD = Boon took MKDA and broke it. MUGEN is probably less broken.
One thing I also want to add about MK, and in particular UMK3. UMK3 is the pinnacle of MK. It’s what they had initially strived to create, and didn’t even realize it until it was too late and they were already into MK4, which further changed the properties of MK again. UMK3 has a very solid gameplay system that works for every character in the roster. Alot of people think that to “fix” MK means to take what it has become and modify/evolve it from there. I disagree… what it needs is to scale back to basics, to what was the best gameplay system it had, and go from there. This worked for Street Fighter. They have toyed and tinkered with their gameplay system countless times, yet the basic system has never really changed. It’s remained a rock solid foundation of the game for a very long time and will continue to for a very long time to come. MK needs to take a page from that book and do the same. Go back to UMK3(not re-create it) but tinker with the system and see what happens. Talk to the REAL masters of the game(not the programmers or developers or game testers) and get some real pointers as to what was good, what needs tweaking, what needs fixing, what could be better, how to better balance some things, etc. Tweak UMK3’s basic gameplay system and base new games on that with differences from there, just as Street Fighter has done.
Ah, there you are Tim. Now, I can feel at ease.
But seriously, if the OP wants MK to be more accepted by the consumers and community, than convince Capcom to sell the newest edition of MK in boxes that say SFIV. Than people will buy it and call it a good game no matter how it plays. =)
I’m still amazed at how Boon is determined to not have his games balanced and taken seriously.
here, read this. This review was done by some of the best MK guys we have in the community for breaking down the games, and taking them to their most broken points, exposing them (2d & 3d games)
http://www.mksecrets.net/indexdiv.php?section=kolumn&lang=eng&contentID=4200