Here is an attempt at a comprehensive list of moves that beat Vajra assist (and Vajra, but the list is intended for the assist). I only care about moves that work reactively, not predictively (thus, a move like Frank’s qcf.M is not on here). If I could beat Vajra with a move within 3 tries after seeing him appear on the screen and teleport, I put it on this list. Everything on here is realistic. If there was a clear way to lead to a combo from the hit, or if I took the time to figure out a realistic kill combo (or close to), I listed that. Otherwise, I just listed the move as an option so people could be aware of what’s out there – maybe others will find things I missed, or have ideas I didn’t.
“High Air” is not what normals work at high altitudes, since that would be the same list as “Low Air”. It’s a list of conversions that work particularly well at high altitudes and moves that hit because you superjump on reaction to Vajra, and the momentum from your jump makes certain moves able to hit that can’t during a normal jump. Anything at low altitude works at high altitude in terms of hitbox priority, so I won’t list it in both sections. So, if “High Air” is an empty section, that means I didn’t find anything that works only at “High Air”.
Assists do not benefit from hitstun or damage decay and fall into hard knockdown. That means many combos work on assists that do not work on point characters, such as s.M, Dark Matter with Dormammu, or s.S, Fire Bottle with Arthur. Be creative, and hopefully we’ll see people superjumping to block this assist less often.
SlasherMcGirk on GAF is working on a video demonstration for all of this.
UPDATE:
SlasherMcGirk finished the video. It has some additional stuff my list doesn’t have, which I’ll add at some time in the future:
[media=youtube]EYaPh-Qvo7I[/media]
Jill:
High Air:
j.M, qcf.M…
Low Air:
j.MHS, j.MMHS…
j.H
Ground:
s.S, sj.MMHS
qcf.L
qcf.M
Nemesis:
High Air:
Low Air:
j.LS
j.MS
j.HS
j.S
Ground:
s.L
s.M
s.H
qcf.L
dp.M
Firebrand:
High Air:
j.H, j,d+H (during ascent)
Low Air:
j.S
Ground:
s.S
Strider:
High Air:
j.M
Low Air:
j.HS, s.M
j.S
qcf.L
qcf.M
qcf.H
Ground:
s.S
s.H
qcb.M
qcf.L
Phoenix Wright:
High Air:
j.MMHS
Low Air:
j.L
j.M
j.H
Ground:
s.LMHS
s.MHS
s.HS
Chris:
High Air:
j.MMH, qcf.H
Low Air:
j.H
j.S
Ground:
f.H
s.S
Arthur:
High Air:
j.L
Low Air:
Ground:
s.S
dp.M
dp.H
Frank West:
High Air:
j.L
Low Air:
j.M
j.H
j.S
qcf.S
Ground:
qcf.S
s.H
s.S
Vergil:
High Air:
Low Air:
j.d+H
j.L
j.M
j.H
Ground:
s.H
s.S
dp.L
dp.M
dp.H (seriously)
Wesker:
High Air:
j.L
j.H
Low Air:
j.M, s.MHS,
j.S, Phantom Dance
Ground:
s.S
Zero:
High Air:
j.L
Low Air:
j.H
j.S
dp.L
dp.M
dp.H
Ground:
s.S
dp.L
dp.M
dp.H
Ryu:
High Air:
j.L
Low Air:
j.M, qcb.L, s.LMHS
j.H
Ground:
s.S
dp.L
dp.M
dp.H
Dante:
High Air:
j.LS
Low Air:
j.HS
j.MS
Ground:
qcb.L (earlier is better)
dp.H
s.H
s.S
s.M
s.L
Morrigan:
High Air:
j.L
j.M
j.H, qcf.S, qcb.S, ADD, j.H, qcf.H, qcb.S, dp.AA
Low Air:
j.HS, c.MHS
Ground:
dp.M
dp.H
Tron Bonne:
High Air:
j.L
Low Air:
j.HS
j.S
Ground:
dp.M
dp.H
f.H
Trish:
High Air:
j.MH, d.H, qcf.L, qcf.AA
Low Air:
j.M
j.S
j.H
Ground:
s.S
s.H
Chun-li:
High Air:
j.M
j.H
Low Air:
j.S
j.L
Ground:
s.S
dp.L
dp.M
dp.H
Felicia:
High Air:
j.MMH, dp.H
Low Air:
j.S, dp.H
j.H, dp.H
j.L, dp.H
Ground:
b.H
s.S
dp.M
dp.H
Spencer:
High Air:
j.MMHS
j.LMHS
Low Air:
j.H
j.S
Ground:
c.M
s.S
Akuma:
High Air:
j.LH, rdp.L~L
j.M, rdp.L~L
Low Air:
j.H
Ground:
s.M
dp.L, qcf.AA
dp.M, qcf.AA
dp.H, qcf.AA
Viewtiful Joe:
High Air:
Low Air:
j.H
j.S, qcb.M, qcb.M, AD, mash A
Ground:
dp.L, mash A
dp.M
Hsien-ko:
High Air:
j.M
j.L
j.H
j.S
Low Air:
Ground:
qcf.H, s.LMHS
Haggar:
High Air:
j.LMH, j.d+H
j.M
Low Air:
j.d+H
j.S
Ground:
A+S
f.H
qcf.L
s.H
C. Viper:
High Air:
j.M
Low Air:
j.H
j.S
Ground:
qcf.H
dp.L
A (hold), release
dp.S
qcb.S
Amaterasu:
High Air:
j.HHH, qcf.H (Disk)
Low Air:
j.H (Glaive)
qcf.L
qcf.M
j.H (Beads)
Ground:
s.H (Disk)
f.H (Glaive)
qcf.M (Glaive)
qcf.H (Glaive)
s.S
Shuma-Gorath:
High Air:
j.LS
Low Air:
j.M
j.H
Ground:
c.H
qcf.M
qcf.H
Nova:
High Air:
j.MMHS
Low Air:
j.H
j.M
Ground:
s.S
qcf.M
Ghost Rider:
High Air:
j.L
Low Air:
j.H
j.M
Ground:
s.S
Hawkeye:
High Air:
j.M
Low Air:
j.H
j.S
Ground:
s.S
s.M
Dr. Strange:
High Air:
j.S
Low Air:
j.L
j.M
j.H
Ground:
s.M
c.M
s.S
Dormammu:
High Air:
j.M, qcb.S, j.LH, qcf.H, j.H, qcf.H
j.M, qcb.S, j.LH, qcf.H, qcb.H, qcf.AA
j.MMS, qcb.H, qcf.AA
Low Air:
j.MHS, s.MS
Ground:
3D0C, qcf.H, qcf.AA
s.M, f.M, qcf.H, qcf.AA
s.H
2D1C
Captain America:
High Air:
j.L
Low Air:
j.u+H, qcf.L
j.M
j.S
Ground:
s.S
dp.L
dp.M
dp.H
Rocket Raccoon:
High Air:
Low Air:
j.H
Ground:
dp.H
Iron Fist:
High Air:
Low Air:
j.H
Ground:
f.H
Deadpool:
High Air:
j.L
j.MMH, qcf.AA
j.H
j.S
Low Air:
Ground:
s.S
f.M
qcf.H
Wolverine:
High Air:
j.S
Low Air:
A+S (up)
j.M
j.H
Ground:
A+S (up), j.H, j.d+H
dp.L
dp.M
dp.H
c.M
s.S
Iron Man:
High Air:
j.M
Low Air:
j.S
j.H
j.u+H
Ground:
s.H
qcb.L~H
qcb.M~H
Dr. Doom:
High Air:
j.LMS
j.MS
Low Air:
Ground:
s.H
s.S
f.H
dp.L
dp.M
dp.H
qcb.L
qcb.M
qcb.H
b.H
X-23:
High Air:
j.L
Low Air:
j.H
j.S
dp.L
dp.M
dp.H
Ground:
s.S
dp.L
dp.M
dp.H
Storm:
High Air:
j.MMH, A+S, A+S, A+S, qcf.AA
Low Air:
j.M
A+S
dp.H
Ground:
s.S
A+S (up), A+S (df), s.MHS
Thor:
High Air:
j.M
Low Air:
j.L
j.S, rdp.M, qcf.AA
qcf.L
Ground:
c.M
s.S
rdp.H
rdp.M
dp.L
dp.M
dp.H
qcf.L, s.M
MODOK:
High Air:
j.M
Low Air:
A+S (up)
Ground:
s.L
s.H
df.H
qcf.L
A+S (up)
Spider-man:
High Air:
j.L
j.H
Low Air:
j.M
Ground:
s.S
s.M
dp.L
dp.M
dp.H
hcb.H
Sentinel:
High Air:
j.H
Low Air:
j.L
j.M
j.S
Ground:
s.M
s.S
Hulk:
High Air:
j.LHS, s.M
j.S
Low Air:
j.H
j.M
Ground:
s.L
s.M
s.H
s.S
Super-Skrull:
High Air:
j.HS, qcb.AA
Low Air:
j.M
Ground:
s.H
s.S
c.M
qcf.L, qcb.H
qcf.M, qcb.H
qcf.H, qcb.H
Phoenix:
High Air:
j.MMH, f.H, d.H
j.S
j.H, fly, j.MH, f.H, qcf.M, qcf.AA
Low Air:
j.L
j.H, f.H, d.H
Ground:
s.L
s.S
Dark Phoenix:
High Air:
j.M
j.S
Low Air:
j.L
j.H
Ground:
qcb.M
qcb.L
s.L
s.S
s.H
Magneto:
High Air:
j.S
Low Air:
j.M
j.H
Ground:
s.S
s.M
s.H
dp.L
dp.M
dp.H
She-Hulk:
High Air:
j.M
j.S
Low Air:
j.L
j.H, c.L
Ground:
dp.L
dp.M
dp.H
Taskmaster:
High Air:
j.L
j.H
Low Air:
j.M
j.S
Ground:
qcf.H
s.M
s.S