how do i shot sentinel
if you want to think hes not high mid, bet that shit against me.
strider is team based. When he has the team its no joke. He will seriously wreck shit.
I can kill a full character off of one reset with stider. Kinda like magnus. Ontop of that, I can drop a full assist in 5 seconds with ssd. Not to mention that you can do 60% life right back into trap. I could go on about this but thats why I made a strider thread.
I dont know about strider being 6th best. Probaly top 10 imo but other than the top 4, the rest of the people can be debated on where they belong. After the top 4 its not really relevant any more.
the point is, strider is fucking deadly in the right hands.
I put the tier like…
Top 4
5. Ironman
6. Strider + Cyclops
8. Spiral
9. Doom
10. BH
11. WM
etc…
Solo sent can do more damage upon getting a hit than storm can??? I think not. he needs an ast to do real damage. Storm can combo lightning storm with almost any hit. Although its not the strongest, storm has the advantage 1 on 1. The only way sent can do damage to storm 1 on 1 is landing a fast fly combo which a good storm probably won’t get hit by very often or landing a lucky hsf somehow which no storm should ever get hit by.
…
Ok, based upon what I said, you just helped my argument. I said, upon getting a hit. Sentinel, potentially can kill you solo off of getting a hit. Storm gets a hit on strider… 80% damage potential… Sentinel can kill you… Getting a hit, as in… GETTING ANY HIT. I never said anything about storm vs. sent in a match, nor did I say anything about the difficulty of getting this hit. I just said, from getting a hit, Sentinel has more damage potential than Storm. Don’t put words into my mouth.
How can sent kill you? fast fly combo is weak w/o any assist. And you wont’ land a hsf against any other top tier very easily. Maybe you just have some damaging combo that I have never heard of with this ANY hit business. I think getting the hit is important when you talk about damage potential. I mean if I can do a 90% combo with Colossus, does that mean he has high damage potential? No, cuz the odds of getting that combo is so bad, that it doesn’t matter if he has that combo. I just dont’ get how solo sent has more damage potential than storm. I guess I misread your quote from before. You were taking about how storm had the advantage in potential and then sent in everything else and then you were talking about how solo sent had more damage potential than storm. I assumed you were talking about the matchup. You also contradict your self. You say sent is better in everything else and then you go, can’t rush down or run away as well as storm. Why would you ever be “running away” with sentinel? He can’t build meter fast and isn’t great at using meter effectively on point.
corner combo:
fly, hk, unfly, hk, s.hk, sj, lk, fly, lk, hp, unfly, hp FS. dash back c.hp unblockable, rp hsf, launcher, sj, lk, fly, lk, lk, dp = 100% on cable. (EDIT: just tested this… it’s more about 90% or so… end with a throw = 100%, 99.9% at the lowest))
1 meter, and an unblockable that’s only escapable if they tag out in that one little frame they can tag out in.
Storm needs resets to kill 100%, and unlike sent, she has no unblockable. So tell me that the tag out is easier to get out of than a block. You obviously don’t play sentinel.
Storm can deal damage easier than storm, because of what I said, in her priority. However, upon getting a hit, Sent can do more than storm can without an assist. Storm needs an assist to do damage like that too. I said storm beats sent on priority, therefore that would imply that she can deal damage easier. However, without a reset, her damage potential is around 70%. without a reset, sent is about the same, but his ability to reset, especially in the corner, is far superior to Storm, because 1. do you really expect a reset from Sentinel? and 2. Unblockable with a 1 frame escape method? nah, Sent has more guaranteed damage.
About Sent winning out in every other area, defense and attack both tower over Storms’ stats. Speed-wise, Storm’s not that much faster.
storm is better at running away BUT sent is damn near just as good AND sents running away (spit) deals damage while storm hp’s just build meter. when sent is running away he is either on the ground spitting or in the air flying meaning he is almost ALWAYS assist capable opposed to storms sj’s which are not. one rocket punch xx HSF to launch almost does the damage of TWO storm LA xx LS, now if he does an unblockable, it does wayyy more. that already means storm has to work twice as hard to even it up. now sent has super armor so thats another PLUS for sent so storm would have to work even HARDER.
a solo fast fly combo doesnt do too much damage but it gives you position advantage for continue rush down and guard damage. don;t forget that you can also combo two RP’s in a solo fast fly combo. if sent has somebody stuck in a corner, they’re going to be stuck in that corner until they are dead unless they have an anti-air.
I actualy saw a player that Used a team of Felicia Sentinel and Storm. Basically His storm and sentinel were used for fighting and his Felicia was specifically meant to kill other Sentinesl. Felicia has a fairly easy infinite that’s sentinel only, and if pulled off, will SERIOUSLY damage any sentinel based team. So, basically, Sentinel has a HUGE weakness and thats his size. Sure, he has Super armor and 200% health, but he can still only take so many hits, and in an infinite, you can get as many hits as you want. The End.
200% health… the fuck? if my sentinel ever lost to a Felicia like that, I’d stop playing Marvel.
if a felicia player ever has advantage over my sentinel, i will cut off my penis. The End.
Ok, so when you mean damage potential, you mean combos that will never be hit. Just the possiblity. For that combo to work: you need unfly, to corner them, and for them to be ducking while sent is flying? Ok, so I’ll agree with you that sent has more damage potential in fantasy land but in a real match for sent to win, he has to chip away and land fast fly combos and sj/flying hp’s to win. I think we are just thinking differently.
it may be unlikely for that first part of the unfly combo, but a lot of people i play are fairly good at getting sents unblockable off, on opponent come in OR during random game play. obviously that leads to hsf to either another unblockable or some ground/fly rp combo which still does a shitload of damage. storm needs to do several combos if she’s solo, and sent just needs that one touch to do 100+ pts of damage.
Im not saying that Felicia Herself has an advantage over Sent. Im just saying that almost every character has an infinite thats fairly easy to use on Sentinel. (Like CapComs j.lp,mp,hk.) the player I saw that Dominated Sentinels was using felicia. also, by 200% health, I meant with another character being used as a standard, (is the standard for this game Ryu?) Sentinel can take twice as many hits.
Super Warrior sucsk if he thought Strider was low tier. I havent been playing Marvel all that long and i am a NOOOOOB, but I know how deadly Strider is, this dumbass obvioulsy has never played any remotely good strider’s, and he must suck with him. Felicia is an example of a low tier, Strider is mid tier at worst. I dont know why you thought that the damage tha someone takes is the biggest factor in determining tiers. Mags and Storm take a little bit over average damage, but they are still some of the best. Cammy takes damage pretty bad and she is still good, same goes with Ken. Colossus has some of the best stamina and hyper armor, but he is high mid tier at best i guess (not that im sayign colossus is a bad char, he is actually pretty good.)
Every one has an infinite on Sent., but what are the chances of you tryign to land it on a good Sent player, let alon with good assists like Cyc or Commando. Good sent players will almost never let that happen, unless they hav an off day.
ironman over cyc?!?!
…?
I wouldn’t have said that the begining of this past summer, but in all honesty, I haven’t seen many good Cyclops’ by comparison to Ironman. It just seems that IM wins more matches than Cyclops.
Most people don’t give cyc a chance up front with helpers for him to use.(cyc/cable/doom is fun)
i think that cyc has better match-ups vs top chars because of his super(even though he’s slow, it doesn’t matter that he can’t catch up to punish ur helper, cuz his qcf kk tracks too good ) If you pace the match well with him, it can be pretty damn hard to hurt his helper and to call yours safely.
Ironmans combos and rushdown/priority kinda even things up though.
so in your opinion, would you consider them to be about equal?
I’ve only played against one good strider player and that was a long time ago. He beat me, but back then i was still new to competitive style of play so i’ve gotten a lot better since. I dunno if he’d be able to beat me now with strider as main character.
Yeah strider is almost like akuma when it comes to taking damage. Not good unless the player is advanced, otherwise he gets killed off quickly, no life. Plus strider himself does little damage. Like the boss abyss, i can wail on him with strider and do chump damage, and abyss can’t even block!
Meh i still like strider but would never pick him in place of someone like cyke or sentinel instead.