Jin has reset options that weren’t apparent to me before.
To set this up he has to do a specific combo, (kind of how mags uses his rom set up as his reset set ups)
Jin has a very hard infiinite combo (i’ve only seen it done on colossus and captain commando)
which goes as follows (i’ve only seen it done in the corner):
*Launch , Lp , Lk, Mp heavy kick *(done so only one kick connects) you land and the opponent drops still in hit stun, and then you jump up lp, Heavy kick (one hit) land and launch repeat.
I haven’t been able to do it, not even on commando, but what i did find is that this is a great way to set up resets.
For example:
Launch (anywhere) you can jump straight up lp, lk, mp , Heavy Kick (one hit) land before your opponent and do :
Normal Jump throw (the recover a little before they hit the ground)
Wait until they land throw
Jump over cross up HP into combo or another reset attempt (Jumping Heavy punch hits a little behind him so it counts on the other side)
Jump over (make htem think it’s cross up HP) and Heavy Kick grab (mash for damage)
if you land early enough of close enough you can also dash to the other side and crouching lk, crouching heavy kick into saotome dynamite.
You can also use a different cross up, the first kick in his jumping heavy kick hits behind him as well, it also causes him to land faster. *
And with Heavy Kick
Since it crosses up and makes you land faster, you can make it whiff and go deceptively into a crouching lk , crouching heavy kick into dynamite.
These are all solo reset options, it gets alot more complicated with a assist and in the corner
Bread and butter corner reset :
*Reset set up ,
Land , Dash under , Lp Mp into reset or combo finisher ect.*
best part is he can still get flying screen so he’ll be able to pin them down.
This adds a new element to Jin’s game that has yet to be explored and is something very few characters can do like this.
Also mess with different Heavy kick cancels (from the flying screen in a regular air combo) to make you drop faster or slower (drill kick slow, fierce kick fast) , If you do the drill kick at a certain point it’ll hit them as they are getting up. And if you do cancel the Fierce into heavy kick you will drop fast enough to go for another cross up HP which could lead to another combo!
I hope you guys have fun with this, I sure am
- Jin