Happy accidents make games more interesting. And it’s not a glitch per se, it literally just adds to strategy to a new level.
Sorry about that guys, wrong thread post, I was using my iphone lol.
This is interesting. I wouldn’t call this a glitch, as it kinda makes sense. CPS1 Chain Combo system was not intended by Capcom originally, yet it has been in the other versions since. I don’t find this in any way breaking the game. Like in the vid, you kinda need to pay attention when doing your combos and stuff. I too would want NRS to improve on the properties of stance changing.