People can hit-confirm ken’s cr. MK into SA3. I can do it. You can tell when someone knows how to hit-confirm when the super comes in really late (but still combos).
Ok yes, you can hit confirm c.forward into sa3. It’s not nearly as easy as low strong, but it’s still doable.
If you can only hit confirm c.strong 40% of the time you need to seriously train your eyes. It’s even easier when you hit them crouching.
New players should stick to hit confirming shortx2 or low strong with Ken until they get comfortable and experienced with the game.
The OP seems to have trouble getting the super to come out, not hit confirming, anyways.
really? are we fucking discussing this again? if ken’s c.mk can be hit confirmed, fucking really? you can even late cancel low forward into fierce dp
Cancelling Ken’s cr. mk > SA3 isn’t difficult.
Every time you use it, just do cr. mk > qcf x 2.
Then, if it hits, just press k. It’s not that difficult, it just requires good eyes and some focus.
^ I don’t do it like that at all.
I do: cr.m(qcf)k* -> (See it hit) qcf + kick.
*I do the first qcf motion while I’m double tapping the mk.
Drumming the kick buttons gets me to hit confirm it pretty consistently.
scrape the buttons and you will get every late cancel / link 100%.
fucking scrubs saying you can’t hit confirm this. YES YOU CAN
Wow the holding down back c.mk and whiffing c.mk just out of hiting range to super upped my chun game 50% lol. I could only always hit confirm with uoh, close rh or back fierce. Thanks.
i still have some trouble connecting gouki’s s.mk to super, it doesn’t link sometimes, is there any tricks to that?
eh do you even use ken:wonder:
if you can hit confirm cr.mp its pretty obvious you can do the same with cr.mk
thats like saying you can hit confirm cr.mk with chun but not b.hp
if you play against good ken players theyll hit confirm that shit any day of the week…hit confirming cr.mk is POSSIBLE PERIOD end of story kthxbye
its not hard even on ps2 to do. however doing it 100% regardless of the pressure situation or how much you are thinking about your next mixup makes it much harder to make effective use of than some of the other confirms which give you a second to go "oh shit i got the hit! BUTTONS PRESSING TIME!"
also allot of players talk about using sound to confirm and amir even mentioned in his podcast how the sound helps with ken’s confirm.
its because the human reaction speed to sound is SUBSTANTIALLY faster than to sight, turn that shit UP and it shouldn’t be a problem. no matter how fast you can react visually you will always be able to react quicker to sound.
Ok, I agree that you can low forward xx shippu, but what the hell? How is it obvious you can hit confirm low forward because you can hit confirm low strong? The window of hit confirming is far greater with low strong than it is with low forward, and pretty much the same goes for the comparison with low forward v b.fierce from chun li.
If you had reversed it, then that would make sense.
Yeah, the hit advantage of low strong is +4, while the hit advantage of low forward is -2. Hit confirming low forward is possible, but there’s really no comparison to low strong.
Hitconfirming a cancel is hard to impossible depending on who you ask UNLESS it’s a move that has an exceptionally large cancel window like Chun’s c.mk. Hitconfirming a link like ken’s c.mp is different story entirely, that shouldn’t be hard with practice. I don’t think you can compare Ken’s c.mp to his c.mk when it comes to hitconfirming. Also, is that true about reaction being faster to sound than sight? Got anything to back that up with? (not saying I doubt you)
Buffer qcf mk wait to see it hit then qcf punch.
Type of Stimulus
Many researchers have confirmed that reaction to sound is faster than reaction to light, with mean auditory reaction times being 140-160 msec and visual reaction times being 180-200 msec (Galton, 1899; Woodworth and Schlosberg, 1954; Fieandt et al., 1956; Welford, 1980; Brebner and Welford, 1980). Perhaps this is because an auditory stimulus only takes 8-10 msec to reach the brain (Kemp et al., 1973), but a visual stimulus takes 20-40 msec (Marshall et al., 1943). Reaction time to touch is intermediate, at 155 msec (Robinson, 1934). Differences in reaction time between these types of stimuli persist whether the subject is asked to make a simple response or a complex response (Sanders, 1998, p. 114).
linked from wikipedia to this site: http://biae.clemson.edu/bpc/bp/Lab/110/reaction.htm#Type%20of%20Stimulus
That’s interesting and a substantial difference, which also makes it practical. I’ll have to practice some sound recognition since I never paid attention to sound before. Yay for science.
What I meant by saying its obvious is that its possible to hot confirm with both…ppl are saying its not possible because they can’t do it themselves… I wasn’t rly referring to the time window in order to confirm but the ability to hit confirm cr.mk which is why I made the comparison with chuns cr.mk and b.hp…I’m pretty much sayin it IS possible to hit confirm
cr.mk can be hit confirmed. Almost every good and experienced players can do it. Watch a jap vid and listen to how everyone ooohs and aaaahs when a cr.mk hits and no super comes out.
If you can’t do it - you need to practice more. Develop that mentality.
I once had that mentality with regards to a lot of things. In particular, True kara demon. I always thought its impossible - the speed required is impossible for a human. Then I saw Jiro do it. Then I went into training mode and I still practice it - and I can do it.
As for Akuma standing mk into super - thats actually a hard confirm. Again, all I can say is - practice.