Hit Box - We so S Tier1!

Never. If you insist on cheating don’t bother, we refuse to release a product that supports it.

There is no informed tournaments where they are banned, because you can’t block both ways anymore. It’s been fixed for a long time now. And in regards to your other post, I’d tell you that I feel limited when I play on stick more than when I play on Hit Box, but it probably doesn’t mean much coming from me. We’ve had a couple people drop whatever they were using before and now only play on Hit Box like our newest representative Upa, who is a pretty well known MvC3 player.

Would someone care to explain to me what SOCD means? Just to know what that means.

Slightly off thread topic, but this is why I absolutely can’t tolerate people in the self-proclaimed pr0 community which take such a hard line “play2win” policy completely devoid of ethics or sportsmanship. They use every glitch they can find and try to claim it’s a game “feature”, to the point I’m surprised they don’t just try and kick the opponent’s cord out of the system as soon as they start losing.

By their logic it should be fair game for me to rapidly pause and unpause the game during an opponent’s combo. I mean they wouldn’t put it in the game if they didn’t want people to use it right? Anyone who disagrees is just a casual scrub that should go back to playing [NAME OF FRANCHISE I DON’T LIKE].

Simultaneous Opposite Cardinal Directions. Basically, because you can use buttons instead of a stick, you can press LEFT and RIGHT at the same time. Now, official Hit Boxes no longer output these because the PCB they use doesn’t support being able to output both. If you press both, the PCB will output no direction. But that’s official Hit Boxes. Some people building their own Hit Boxes can use whatever PCB they like. Some of those PCBs WILL output both directions if you press both.

Now, what does this do? Well, it allows for things that are clearly cheating (unfair advantage over stick users) in the game, such as blocking both directions, which makes any attempt to mix up with a crossup impossible, since you’re blocking both directions. It also allows you to walk forward while charging a sonic boom, or holding back to block while inputting the Dragon Punch motion for a shoryuken while blocking.

Thanks for the reply, I thought that sounded like BS. I really want to get one of these though, I’ve been playing on a pad because the speed of directional inputs just feels faster than on a stick but I think hitbox probably trumps both of these. Signed up for the waiting list so count me in whenever the dual modded ones become available. =)

One last question, do diagonals feel weird on this since it requires 2 button presses at the same time for one direction? I guess once you rewire your brain for this, it’s probably not an issue though but I was just wondering.

But what about pc fighter games that have keyboard imputs? (ssf4). Surely its just crappy programing if games like that alow cheating (SOCDs) on keyboards

It’s crappy programming period. You can do it on an official PS3 pad in Marvel.

dont they allow keyboards at EVO?

Have people actually banned it in Marvel or has there been any official ruling at all? I’ve never heard of it being an issue before.

The official Hitboxes are fine, they use firmware so all socds are neutral

Yeah but I’m talking about just in general, using a pad to block both ways.

Sam-the hit has never been banned at ANY tourney. Blocking both direction is actually crappy programming from Capcoms part.

The hit box was never designed or had any intention of that happening. It Only works on mvc3 on 360.

Haters gunna hate. No matter what

They do have judges on hand at the events, but they can’t ban the stock controllers. If someone were to get really good at blocking in that fashion, and didn’t get caught, it’s entirely possible.

The problem is that it’s pretty awkward to do it on a pad. On Hitbox-like controllers, it’s a piece of cake. That’s the big issue.

I built my own out of TE parts. I can totally block in both directions in MvC3, but I don’t play in MvC3 tourneys (I’m pretty ass-tastic). I make sure to get the controller OK’d by the tourney coordinator before I play anything, even in SFIV, just to put people’s minds at ease.

So yeah arn’t keyboards a problem at tourneys?

It’s Marvel on 360 and not PS3? I always thought it was PS3 that allowed it.

Keyboards are a problem for that reason, but as has been pointed out, it would be trivial to make a perfectly normal looking TE stick do things like this and worse.

Yes it’s only the 360 (really should update the first page). Anything cN be modified to do this. Because the game ALLOWS it too!!

lol ok then. TBH I am surprised there is no blanket ban on anything exept arcade sticks

There’s been quite a few comments on diagonals and I have no idea where it comes from. Yes, you’re pushing two buttons, but it’s no different then pushing one. All you do extra is drop another finger instead of just one. It’s as simple as hitting any other direction.

Upa, it works on the PS3 too. We had a whole thread dedicated to testing, feel free to grab a pad and try it yourself.

Maybe they’re like me and they’re still having nightmares of never being allowed to press more than one attack button plus a diagonal on a keyboard.