I posted this in the capcom unity suggestion box. I hope if people agree, or at least would like to see it given a shot, they could vote up my suggestion?
http://www.capcom-unity.com/go/suggestion/box
search Versus Games and filter to Last Week
Here is what I posted, so that people can read it first and judge: and by the way, the post didn’t take formatting
I think that X factor could be broken down into 3 separate types that will all function like an x factor with canceling moves or guard stun, but with 3 different boosts to the character. The players could be able to choose between these 3 types at the character select screen after choosing all 3 characters/assists.
These 3 categories I am suggesting are: Life (gain red health back, no chip damage), Power (increased damage), and Blitz (increased speed) the names are arbitrary.
One of the major things to consider when making a team in the original MvC3 was how to utilize X factor. Some characters were so much better at using x factor than others that they became very common to see both online and at tournaments.
Making specialized x factors means that players have more control over the process of building an effective team.
Also, each x factor should have ONLY the specific buff. In the case of red life regenerating during Life factor, it could regenerate a significant amount faster than the X factor of MvC3. Power boost could retain its large damage output, but without the extra speed boost, does not lead to damage that is over the top. Speed boost means longer/more complex combos, maybe less overall damage than power boost, but the added threat of extra speed/mobility can turn into more damage.
Thank you for your time in reading my post, and I hope some of it is considered!
thoughts?
I forgot to add that they could have different colored glow effects too ! lmao