i see he has some moves from other tvc characters now…
Seriously! He needs his ability to control speed at will! With cost of some of his bar ofcourse!
That would be cool
VJ
NEEDS to be able to Zoom in to Ukemi some damage back. 1/2 meter
NEEDS to be able to slow and speed up at will. 1/4 meter
NEEDS to be able to switch to Sylvia on the fly to increase the range!
NEEDS his special grab.
If he has low stamina give him ONE Take 2 ability to come back from death!<-costs 2 bars
I believe these will make him more fun!
Ha, CAPCOM you sly devils.
“Viewtiful Joe, while assisting in the defeat of Yami during the events of Tatsunoko vs CAPCOM, picked up a few moves from his favorite Tatsunoko heroes, notably Polymar and Ken the Eagle.”
Yeah, I bet that’s how it goes. XD If it does though that’s pretty cool; VJoe with Ken’s Bird Run might be just the approaching special he needs, even though Red Hot Kick is already pretty nice for that.
Where’d you get that quote from?
Some people argue that Joe should have a normal look instead of his super deformed in this game? What you guys think of it?
He mixed in TvC because they had a lot of weirdos there, but I believe he’ll stand out negatively in MvC3.
dude, if ServBot and BB Hood could fit in MVC2, Joe will fit in MVC3.
If Joe’s proportions were changed that might not be good… though it’s too bad they can’t or won’t use his cel look. Same could be said for Ammy though.
Funny though like others I was also wondering about how they haven’t shown Spidey yet.
So what kind of game are the VJ games and where does his beam super come into play?
Hmm so maybe he got the duck cancels, bird run, the rising uppercuts, and polymar’s throws
airchain to super air throw would be sick
it’s a side-scrolling Beat-em-up/platformer hybrid. in VJ2, when you hold down the Partner button and the VFX meter is at full power, Silvia comes out and fires the Six Machine Cannon(the name of that gun.)
Probably one of the best platformers of all time. Huge amount of options for beating up enemies.
The Cannon comes into play in VJ2… you need to call Silvia to use it though.
Anyway let people complain about Joe’s mini-figure. That’s the character’s design. It didn’t help him at all in TvC for avoiding attacks and it probably won’t help him in MvC3 either. If it does, awesome, I will take any advantage I can get.
I would love to play Joe but BrushW0rk already stole my heart. :bgrin:
And Joe looks better IMO than he did in TvC. His head was way bigger. Hope they make him a little stockier. I didn’t remember his head being so huge in VJ2
We have a lot of choices for themes.
Classic theme
[media=youtube]d5PLEPD_tOc#t=0m12s[/media]
Another Joe Boss Theme
[media=youtube]zQ-3x-gejuE[/media]
VJ2 Final Boss
[media=youtube]tu93_tjV-PE[/media]
Fire Leo
[media=youtube]YktxnlvqGhU[/media]
Alastor Battle
[media=youtube]wzmN5Kaiasc[/media]
They’ll probably go with the safest route and just remix his old theme… oh well.
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V.Joe looking too good!!! Red Hot Kick hits OTG to pop-up and blast with Six Cannon. Six Cannon fires immediately after super flash. Bombs look more viable for keep away. Voomerangs are pretty big.
Voomerangs look like they have different properties with different buttons pressed. One was normal while another was flaming.
Thanks Keits you were the 1st person to point me toward a vid of Joe!
But where is his RHOH and Ukemi?
He should be able to slow and speed up his self at will! Not only in specials!
The Zoom-in feature I understand cannot be in the game because that would be too distracting!
this little bugger looks like he’s got long combos.
I know. As a long time V. Joe fan, I’m hoping they give him some buffs that he deserved in TvC, so that he’s actually a threat in MvC3. He’s definitely going on my team.