Help finding Castlevania Judgment Frame Data?

Hey there, I am the #1 Castlevania judgment player in North America, however I had an inquiry about one of Alucard’s cr B normals and I can’t seem to find anywhere online with the frame data. I have been looking for HOURS, seriously this is getting annoying. Anyone know where I can find it?

I believe crouching B is randomized between 22-26 total frames, 8 start up, variable active and 6 recovery.

I support this topic

No wonder It would get stuffed by Carmilla’s da. 6c only half the time

So wait where did you find the frame data for that i’ve been messing around with richter and I can’t figure out if his cr. 3+4 A links to his df. CB -> 6A

You have to RFC before Camilla’s da. Unless they RFCxx6c, 5b, 0d

I counted the frames. Granted this is based off my TV running at 240hz.

Shit man Were you at Nationals? I was there (won obviously) but you seem like you know your stuff. YOu gonna be able to make it to Reno this year?

They moved it Salt Lake City. And nah, I’ve spent all my time traveling to local scenes trying to grow the competition before I show.

See that sucks because Camilla’s bnb2s usually run 6A~ 2 + 4B/C|~RFCxx6c, 5b, 0d to w/e finisher

So i’m gonna have to replace Alucards cr B with something like his QCR~xx5b but i wonder if the hitstun will let me finish with a 9-{6b+6c} or not

Fun fact of this game. MvC3 guys worked on this game.

I think it should, I’m not too familiar I mostly play Cornell trying to rep the best Castlevania game. His jumpcrouch.C spam can get nuts and if you land it you can follow up with {2c+3a} then cloud glitch it into w/e

Have you heard about the possible balance changes konami is releasing or is that just BS? I really just don’t respect anyone who plays death and he really needs a nerf

It’s an honor oneeyedwilly25. I’m not on your level yet but I’ve seen some of your match vids. Keep it up! =)

Last I heard they couldn’t get the file size for the download low enough to fit onto the Wii without a full disc update. Which is possible.

And death has harsh animation scaling (esp after earmuff glitch) so at least he cant abuse the same tactic without switching it up.

@ Ultimo

Thanks man, just keep it up and you’ll get better.

@ sweet
Cloud glitching needs to get patched out because it only works with 4 characters man, they need to patch it out and just give Golem and them less startup on their launchers or something. That way you can keep the game competitive without having to rely on exploits to do it.

To each his own, cloud glitching makes the game for me. Nothing is more satisfying than cj.B, 6C 6C xx RFC {4A+6A} cloud glitch shenanigans.

Yeah but death can combo that easily into one of his several infinites

I’ve seen scrubs use it to force timeouts on legit players.

I’ve been trying to get a soft-ban going on Death for some time now because of that specifically. Other than that CG’ing isnt too bad, but at least Death lets scrubs get into the more advanced tactics a bit easier.