Have been away from the world of fighting games for a while (long story) but have since decided to make a return, spurred on in part by the Steam Sale of SFV. So here I am!
Some background - used to be semi-competitive in my local gaming scene, played GGX a whole lot, other games quite a bit. Don’t consider myself a pro player, but definitely not a
novice either. Probably mid-tier. Like to learn, like to study, do believe that frame data is important but that actually playing is the most important.
Execution and thinking too much used to be my biggest problems, but with meditation and healing a lot of internal trauma, (another long story…no one told me that PTSD could affect
my fighting game skills…) my presence of mind and hence my button inputs have improved tremendously. Part of returning is to see just how well I can play when I don’t have anything
internal holding me back.
So I’d like to get up to speed a little in the world of SFV. Have Googled a lot, but in my experience forums provide a wealth of knowledge that is not available through just web
searches, so I would also like to tap the brains of the good folks here.
I’m looking basically to get better at Ranked Play, and win matches. Don’t much care for anything else right now. I guess it’s Ryu rubbing off on me…got to find stronger opponents.
Questions!
What’s a good way to get your feet wet when playing the game? Story mode? Challenges? Demonstrations? The last time I played a SF game was years ago. I have the basics down, but
I am not really used to V-Triggers and the game-specific mechanics yet.
How important are meaties and crossups in SFV? Should I just focus on doing all my character’s moves efficiently and normally first, then move on to technical stuff?
Are there system-specific techniques like Tiger Knees and Instant Air Dashes that I should know about?
To other pad users - do you normally use the cross-pad, or the analog sticks to do moves? I am actually finding the latter a lot easier than I normally thought. My friends all told me
to get a stick (which I did, long ago) but I actually find the pad very decent!
More to come!
Anything else you think I should know or do, fire away!
First thing is to find a character you enjoy playing, use this player as your envoy to learning the game. I would work on doing that characters trails and first, gives you a good idea on whats possible with said character. Then I would go to casual match and just start playing. You’ll earn fight money while fighting in casual and exp, good way to find folks around your rank as you level up. Not sure what the pool looks like with non ranked accounts, but I assume there is a short influx due to the sale and what not.
Story mode is a cool little distraction when you have the time, it covers all characters so you would get a feel for each one.
As far as system go SFV is pretty basic, there is the v system which gives each character one unique attack and an “activation” that is used simply by pressing 2 buttons. There isn’t any OS that you would need to learn off the jump at this stage… just enjoy learning the game before you dig into that stuff. I will say learn how to do the series of wake up options and what your crush counter buttons are, they will be very useful once you dig deeper in the game. I am a pad user and use the D-pad, for this game there isn’t any real tight links that require plinking or the such, pad should work just fine, I recommend the Hori FC4 line, the new ones have built in X-input for PC use.
Above all else just try to have fun, as questions either in the general thread (its a mess right now due to the Marvel rumors) and the character specific forums (once you find a character you like), there will be tons of people willing to help you out. Oh and welcome back!!! capcom cup is this weekend, make sure you tune in.
Challenges to learn the combo and cancel potential, training mode and casual match/battle lounge for the rest. No vs AI mode will ever help you getting into the real game.
Meaties are VERY important in the current meta. Cross-ups can be important depending on the setup and the character you’re facing (of course you wanna cross up charge characters to make them lose the back charge).
Yes. Learn the normals and the CC buttons first and just a few BnBs at the beginning, then you can go with the more complicated setups.
There are a few TK moves worth knowing (Chun’s air legs, Cammy’s TK spike and Sim’s instant air teleport) and the jump back OS, but otherwise there aren’t many “hidden” techs in this game. Most of them have been ruled out by developers.