Hi guys, I’m quite new to third strike as in I have played for around a week.
After my experience with playing the game I decided I want to put in the effort and get good and not completely suck.
I have decided to play Yun however I am in need of more help than character specifics and looking for a more generic improvement if that makes any sense. So onto my point and actual question; could and one give some advice on the order to learn certain aspects and incorporate them into your play such as punishing > parrying then mix them together or am I being completely useless and trying to rationalise something that will come in time.
Ps I am not asking how to learn these things I would just like to know what I should be working on, appologies if something like this is already around the forums.
If anyone would like to see just how bad I am feel free to add me on psn: sir-zztop
first, learn how to move to the point where you can ignore the controls.
then, learn a few good combos to rely on. Some combos, basic 2-3 hits, from many situations and look for new situations within every new match,
then, make situations from which to engage or start a skirmish. Try learning with walk up and building up from a combination of flinches and theory fighter.
then, find a good zone relative to the opponent for you to sit in as a default position (Good offensive/defensive position )
then, find good fillers for idle time, like when you wanna build meter or set up your intended situation discretely by combining well spaced whiffs, dashes, empty jumps and general pacing.
pro tip, don’t pace back and forth before deciding because you give away a lot of intent through the patterns in your pacing. sometimes it goes from larger intervals to smaller ones til you or your opponent starts because it acted like an timer. Very predictable.
Thanks a lot for that rather large reply dander and as for am I a girl . . . Well no I was kind of just speaking jibberish.
Going to work on short combos as you have said and try to get them out without any thought. I have noticed I try to dive kick a lot and either I gauge the distance wrong and get punished for hitting to deep or become predictable with it so defiantly going to work on my ground game. Will work on some more points you said once I feel I’m getting some of that down. Too much information at once
Makes not try any of it if you follow my ramblings.
I have watched quite a few replays of good yuns and all I can see is people who at this time I don’t feel I even understand what they are doing or why this and not that etc.
I have been trying to pull of 123 genei combos online and I have actually done some basic ones such as the trial 5 one on a few of the larger cast however I feel my inputs are horribly fast and it’s not actually my execution that’s getting me there moreso it sf4 mashing inputs and lucking out.
If you guys think it will help I will get a few of my matches on YouTube and. critique ignore grammar etc on iPhone atm.
Thanks Broryuken i appreciate the advice and I realize its maybe not in my best interest to try and start out with Yun, I played for a while with Yang and found it alot easier to actually win matches however Yun holds my attention even when I lose so i want to put the time in even if it will be an up hill battle,
Going to post a couple of videos in a moment if anyone would care to take a look, going to apologies in advance as its just the upload tool on psn
www.youtube.com/sirzztop is up if anyone would care to check out how I’m actually playing. 5 matches are up, I am always playing Yun no idea why names are all screwy
In the early matches, make your way in somehow and, with yun, land a low forward at max distace or a distance that’ll leave you far enough away from the opponent, after his having blocked, to be safe. Then try to stay in or around that zone moving according to your opponent or forcing him to move according to you through threats of violence via good pokes. varies per character.
If you can’t do that yet, then you need to just practice a lot and beat the game so often and with so much eeeaaasseee that that shit is just too easy before you can try to really consciously improve. There’s gotta be a plateau, otherwise you’re asking for a shortcut and we aren’t providing those. I’m simply giving you a ladder to the tall diving board.