YO! It finally happened!



That 0 mana 15 damage value.
Lol thatās hilarious
Me like.
Even if the card was blank, I would run 2 in every deck. Thatās how good it is.
In constructed land, control Warrior is so fuckin good. I played two Armorsmiths and played Faceless Manipulator to get a third. Opponent then played King Krush to take me to 9, and then I played Wild Pyromancer into Slam, followed by Shield Slam to gain a fuckton of armor. Moral of the story: Kill all Armorsmiths!
Who needs life when you can have armor?
Yeah Iād kill for a vanilla 3/4 or a Rogue 3 drop as tempo Rogue. Really happy for Priest though since I also play that class.
Woot! Priest!
Love killing Jarax with Sac Pact. I usually keep at least one Sac Pact in my warlock decks just in case of warlock mirrors.
I should start saving up my gold instead of spending it on Arena.
Does anyone know if there are any pricing rumors for naxx? I need cards so Iāll keep doing arena, but Iād like to keep a minimum amount set aside for release.
I need to get gold period.
First wing is free and one wing every week after first release. 500 gold per additional wing (2000g). 1000g per āgoldenā wing (5000g), you probably need the standard wings before you can unlock this.
Thatās the info Iāve read so far, canāt guarantee that any of it is true.
Explain the Wingsā¦and Naraxxus period, Iām confused.
Wings are like what they are in WoW. Sections of the instance where there a few but not all raid bosses and you do them in any order to get to the last 1-2 bosses.
In Hearthstone this probably means that you can unlock a few of the new cards per āwingā by defeating a couple of AIās. I recall it being anywhere between 3-6 cards per wing with 30 or so total, 1 Legendary per wing(?). Not sure if itās only neutrals in the wings and that the class cards are separate. Lastly it looks like you have to unlock the wings in order, makes sense if they are to be released one per week.
Armor is actually better than life, because you can use stuff like Alexstrasza and molten giants and still take forever to kill.
A 3/4 for 3 is good. A 3/4 for 3 with Priestās healing power is really good. A 3/4 for 3 that heals a random friendly minion is really, really good. A 3/4 for 3 that heals a random friendly minion on death when youāre priest and almost certainly already running Injured Blademasters is stupid good. Good enough that Iām probably gonna start running Lightwardens in my priest decks, too.
Thereās already threads on the blizzard forums about the new priest card being the worst one revealed yet. Iām sure they would be able to find something to complain about if it was a 4/5 for 3 mana tooā¦
It gives the minion maximum health similar to PW:S or Temple Enforcer, not activating Lightwarden.
@Blindknagg Yeah what in the fuck, this is easily the best card revealed so far. Great even without the deathrattle hitting, crazy if it does.
I misread that, but thatās actually even better if it buffs the Lightwarden because health is by far that cardās biggest weakness.
I donāt have Injured Blademasters yet. T_T