Speaking for my region alone, the big Capcom fighters have enough popularity to sustain casuals and tournaments at local arcades and LAN centers. Without these hubs like these it’s tough to attract new players within the scene to different games. KOF XIII is getting fairly popular and it’s definitely because we have the venues to promote, play and teach the game.
In a way I wouldn’t put the blame on Capcom. The FGC as a whole judges games very quickly. Games like BB get so much unjustified hate IMO.
THe FGC does not equal the capcommunity.
This x10000
Most people just pull the “its not street fighter” blah blah for their reason of why the game isn’t “good” and no other reason. If your going to hate on a game at least give a reason relating to its mechanics or something sheesh.
Isn’t the hate for BB because “it’s not Guilty Gear?”
Saying there’s one single reason people hate on BB is a huge over-generalization lol.
I think the most positive outcome is that at least there are more businesses out there opening their doors for us and knowing the FGC exists.
As far as the player base goes that’s basically up to how much momentum is behind the groupthink about the games.
RE: Blazblue was aesthetically uninspired and tailor made for a foreign market that expects that style, so it was definitely the worst foot forward for Arc Systems here in the US. Guilty Gear ought to have been the standard bearer, and whatever was going on with the licensing at Sammy is to blame. Unlike Blazblue, it has unique characters and artwork that resonate with people outside the late-2000s anime fandom and a strong link to heavy metal - a favorite genre of nerds in the west.
EDIT: SNK has finally tried to go somewhere with KOF13 but you can’t trust them draw attention to anything non-street fighter business-wise. It also needs to play down the old, weird SNK because otaku in Japan are bad people. It’s also SNK haha.
“Hate” implies that people care and are interested enough in BB to go spam posts all over SRK bashing it, like what many do for MvC3 and SFxT. I think it’s more accurate to say that BB just doesn’t interest the FGC and the american market enough for them to check it out and judge it seriously, not a surprise when that game is moe anime desu stuff. And it would be ridiculous to blame the FGC for that.
It brought in a few new people into the fighting game community at large. Just a few, though. Most just stick with SF4 or MvC3. It is a gateway in some ways, but it’s hard to motivate people to go from one scene to another when the other scene has less people playing it.
The only reason SF4 or UMvC3 can be considered gateways is because the various bullshitery turns off a lot of people once they get a lot deeper into the games. If you’re fine with the bullshit, or you never even get that deep into the game… there’s very little reason to jump off a ship that you don’t think is sinking.
Like was said earlier, though, I’d feel more comfortable releasing a new fighter now than before SF4.
I read this three times, and I’m still trying to wrap my head around what is being said.
Outdated technology is one of the biggest barriers to entry. Unless the games are easily accessible (eg. on a popular console with decent netplay) the average player just won’t give a shit about them.
Anime has been on a steep decline for a good while now. More and more of what gets made wants to be a surrogate for the fans’ lack of interaction with women and girls. Oftentimes the roles of these two female demographics get confused in the fiction and the stories become a tacit (or not so tacit) endorsement of pedophilia.
Anime continues to be profitable because the fans identify themselves based on their leisure purchases almost exclusively – even to a degree that scares an American nerd like me. The pedo aspect sickens and disturbs me as well.
Blazblue looks the way it does because it has to navigate an audience’s expectations that are narrower by the day. It’s a really ugly game.
KOF 13 was lucky to have Hwa Jai :sad:
It has helped, there are way more new people playing, and there are people like me who stopped playing games for one reason or another around the SF3 era who are back. I don’t see myself going back and playing ST because there is still so much to learn about SF4, and when in the future Capcom drops SF5 then I will say goodbye to 4 (though I have spent some time with 3Soe because that is a fun game.
Yes it has helped the scene. In 2005 we would have had 200 man brackets at Evo, and like 20 man tournaments of some no named anime fighter in some corner. In 2011, I’m sure there are many more anime trickle down players. I personally know one guy from my area who went there to play in an Arcana Heart 3 side tournament, and it actually had a big turnout. Something I couldn’t have imagined happening in 2005.
Anyway, probably none of you guys go to tournaments or travel for majors, so you probably have no idea what’s going on. Unless you’re making it out to real tournament and majors, you really have no basis to say what Capcom games have done for the community as a whole.
Has the community brought new players into old games? Probably not. You want to know why? Because they’re old games. Want to know one plays VSAV? It has a lot to do with it not being on a major next gen console, outdated graphics, and pretty hard to get into game mechanics. Want to know why people don’t play MVC2? How about because it’s the most broken game in history, no good next gen console port (the next Gen port is HEAVILY panned by veteren players), and it’s most accepted home port is running on Dreamcast . A system that’s been defunct for 10 years. It’s not Capcom’s fault no one is getting into older games. The games are old, and they’re dead. Time to move on.
Hey this is a needlessly combative and factually wrong post. Games don’t “die” based on the assertions of Branh0913: one tournament attendee. Also I’ve traveled but not recently because even the side tournies do not appeal to me.
Okay older games aren’t dying because they’re on older systems, are hard to get, and basically hard to get into. My God it take no effort to buy and older system and then get a stick for it, and then try to learn exoteric stuff about the game system. This take a less effort than buying a new game system(widely available), getting a stick for it (widely available), and learning the game mechanics (tons of info on youtube and on various websites).
The lack of accessibility to the hardware and software is an issue you nutjob, but probably not the main one. Some games are hard to play and more than a bit janky, yes. That does not make them any better or worse than the tourney games taken alone.
First off, Yes, it is easier to get into older games. Infinitely easier. The answer begins with an ‘E’, and ends with a ‘Mulation’.
Secondly, VSav has outdated graphics? Lol, wut? Good 2D will always be good 2D, so long as it doesn’t try to be realistic and instead aims for a stylized and consistent look that takes the limitations of its technology into account. Nothing, not even the advancement of new 2D technology, can make Vampire, Street Fighter, Guilty Gear, Jojo, Garou, Last Blade or anything else look bad so long as it holds true to that. It’s not like 3D, where one generations’ treasure becomes next generations’ trash. You can put Street Fighter II on any system and, so long as you don’t fuck up the port, it’ll still look good. This is the inherit advantage 2D has over 3D - the only real limit is the skill and creativity of the artist.
It seems that way at first, I tell ya what. The emulators that go online are rarely updated and GGPO hasn’t been under active development in years. It’s also piracy – something I have no problem with – but it does leave the games on shaky legal ground at a tourney with commercial sponsors.
I would be inclined to believe that it has. When you get a game as hugely popular as SFIV is, it causes companies to try and create a game that comes somewhere close to the replay value to IV. I mean there is proof everywhere. There is Mortal Kombat, Dead or Alive 5 coming out in the future and the new version of Virtua Fighter 5 coming out in the summer. Hell even a new Soul Calibur was created when Namco all but confirmed that SC4 was the last iteration of the series. Great success causes a bandwagon. It’s that simple.
I turned on KOFXIII at a gaming session one night, and everyone that walked pasted talked shit about it thinking “it looks old man”.
That’s all I have to say about that.