Hardest characters to control in a video game

Put those 2 and Jet Skates Hyper powerup Wolverine on 1 team, and be more dope than any Japanese master.

Couldn’t get past level 1 of Actraiser 2. All these new moves, none of the precision of Actraiser 1’s main dude. And the boss pushes and pulls you with the power of wind, & you’re forced into his terrible jump, always divebomb with the sword, changing angular bullcrap, nonstop just to avoid damage, not even hit him back. Shitsux.

Also this guy:

Watching speedruns years later and they just ninja combat roll thru everything.

This character looks to be the hardest to control of any game I’ve seen:

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This entire game. If anyone was unfortunate enough to play/own it… im very sorry…

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got damn, I was just about to post this lmao

Is this exclusive to just video game characters? Because you haven’t experienced true “tank controls” until you try to drive a car in a racing sim. Driving a car IRL feels nothing like it does in any racing sim I’ve ever played.

Fuck racing sims and realistic sports games.

bubsy in any game…

It’s pretty hard to move sonic around in ssbb.
Playing ALMOST ANYONE on the melee competitive standards movement/attack wise. too. many. buttans.

any character in any old 3d game with a really bad, frustrating camera.

One on the PS1…that platforming was murder in that, but was still an awesome game

Earthworm Jim in the bubble pod in EWJ2 was pretty hard to control. Intentionally so, of course.

The mechs in the old Armored Core games were pretty tricky. Shame, too. Those games were awesome in every other way.

Here’s the QWOP game if anyone wants to give it a shot.

I played and finished that turd of a game. Here’s my contribution:

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IDK how everyone liked this crap.

A generic beat-em-up that came out at a time when most of the people here were too young to know any better. How would everyone not like this crap?

Dirk in Dragons Lair (NES) and Shadow of the Colossus. That fucker you use in SOTC is stiff as fuck and the controls dont work at all.

This game has the TRUE VORTEX, Akuma has nothing on this game.

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I don’t know what takes more dedication, being a father or walking with no bones…

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The Kid actually handles pretty well. The game is just hard as balls.

I don’t understand why this wasn’t the first post in this thread. SRK is fucking up.

Remember when I said that fighting game characters we’re generally easy to use and that the difficulty only comes in when trying to use them effectively?

I forgot about this bullshit. I bought this game after I played Rival Schools for the first time in the arcade thinking it would be just as cool.

I’ve never returned a game so fast ever.

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How has no one mentioned Joust yet. Seriously go play it, it is about 4 bucks on XBL. You will throw your fucking controller trying to control that shit.

work, sleep deprivation, and responsibilities.

[LIST]
[]Renegade (NES): the controls change depending on which direction you’re facing. Really confusing.
[
]Faxanadu (NES): I hate the way your avatar attacks. Never felt right to me. Also, the physics was ridiculous. Just fall off a platform.
[]Any non-fighting game where you can’t control the direction of your mid-jump. E.g. the first three Castlevanias. A pure platformer would be dead in the water with those mechanics.
[
]I never quite got the hang of controlling crafts in Wipeout HD.
[*]Luigi in SMB Lost Levels. In a game that has death in every corner, you have to be on point using this character.
[/LIST]