I decided to hit the lab with Hakan recently and after reading a french Hakan guide (http://www.hitcombo.com/1news/hakan-oil-ceo/), I thought that studying Hakan’s frames would be a good start. With the help of Gilley, I started counting frames and found out many interesting things… For example Hakan actually has 5 pre-jumping frames when neutral or back jumping, but 4 when jumping forward. Some of the frame data on the wiki was also missing, such as the advantage after either oil slide followup; Since I can’t edit the wiki itself, I figured it’d post it all here.
So here it is:
Hakan Frame Data
-I added a column on the far right indicating the number of frames to consider when going for a meaty. In the case of the slides, I included all the late frames that would result in a safe slide, +0 & up)
-As the text highlighted in red mentions, the last start-up frame is in fact the first active frame. e.g. C.HK really has 6 frames of start up, 3 active frames and 26 of recovery, for a total of 35 frames.
-All the way at the bottom are the frame advantages Hakan has after each type of knockdown. e.g. You can only attack Cody on the 70th frame after a LP Oil Rocket.
-In the case of the K slide followups, the 15 I put as an On Hit from advantage only means that the opponent recovers on the 15th frame. Meaning hitting a S.HK would be a perfect meaty and leave you at +0 on block. If your opponent were to get Counter Hit by Hakan’s S.HK (I tried mashing c.lk with Bison and would always get hit) , that would leave him at +6, and still in range for an oil rocket!
If I wanted to perform a safe slide on, say, Sagat after an Air Grab; knowing he recovers on the 72th frame and his fastest reversal comes out in 5, I can empty neutral jump (46f, thus leaving 26 frames to kill) and LP Oil Slide. Now, LP Oil Slide’s hitbox is active from the 9th until the 29th frame but is only safe (+0) on the 26th and up. Seeing as the slide will be connecting on the 26th frame, I should be at +0 frame advantage; which still puts me in a safe position.
Also here’s a list of all the other character’s relevant reversals:
Character Reverals
Basically, even if it is possible to land a safe slide, attempting one against a character who has a EX stocked and a reversal that has a start-up of less than 17 frames (Hakan’s recovery post-slide) is extremely risky.