Hail to the King, Baby!--aka The Bowser Thread

I fought against a Zamus recently and it’s a real HARD fight for Bowser cause she can just run away and spam F+B whenever you try to get close, Fire Breath is okay but other than that you’re really screwed…=/

Hmm, I wouldn’t say that TBH. I haven’t played that many good zamus players, but I have played a few.

Forward B is a move to fear, but it’s easily blockable. Just apply pressure using short hopped fair/nairs, make use of f and down tilts, and up-b when necessary to get past things or to get away from trouble.

In fact, I’m sure I’ve got a few vids of my Bowser vs. Zamus somewhere…
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IMO, the hard part in this matchup is how quick Zamus is, and how large Bowser is. He’s quite easy to hit, and Zamus can use that to her advantage.

Ah, nice to see more people posting in here.

I think we should now start posting some strats Bowser can use against certain characters. Please note that i’m still no expert yet, but i’ll chime in based on what I do know.

vs. Game and Watch:

Game and Watch has greater priority with a lot of his moves over Bowser, not to mention he’s a quick little bugger. But, one thing Bowser has over Game and Watch is that G&W is super, super light. And, he can be KO’d at low percentages, so Bowser’s tilts(especially up+tilt) can work good here. If Game and Watch uses his air down+a, it can be countered on block by a FAB(FAB worked for me, but shield grabbing should also work, too). Uh…that’s all i’ve got based on an online session with a G&W player.

Ike vs Bower: Ike has alot on Bowser. Range, Better AAA, aswell Power and priority to match/exceed(?..I’ve been playing more Ike lately myself so I’ve noticed that shit) Bowser has flamebreath and his FAB to combat and punish Ike for most mistakes. But the funny thing is…Both these characters prey on punishment(IMO) Bowser’s shorter range means he has to get in on Ike and stay in his face, Ike has a counter plus his rapid jab stops most of Bowser’s shit dead in its tracks. If Bowser tries an aerial approach most of Ike’s airs simply beat out Bowser by range(not to mention priorty), Ike also has a spike. If he really wants to be a dick on an Up B recovering bowser. If Bowser wants to stand much of a chance he’s gonna have to force the Ike into making a mistake or whiffing something with alot of recovery on it.

Zelda vs Bowser: Din’s fire. It hates you. It hates your family. Any Zelda will spam the fuck out of this especially on Bowser, Lets explore why! Air dodging is semi-worthless as Bowser’s hitbox is so big that DF still catches him. But you have 3 things going for you here. one, she’s light in weight and two, she can trip abusing Dins fire. and third, Fair can bulldoze right THROUGH DF(dunno timing). But thats where what’s going for you…kinda ends. her U,F, and Bair’s all…ALL have KO potiential thats damn near insane, her back and up throws are KOable with too. If you manage to get close, her smashes can KO. Her Dtilt can cause a trip, which I think leads to a Dsmash(?) or if the zelda doesn’t want to play that she can Up B away, the thing is by going after her you have a second to punish her for teleporting. My advice is to knock her off the level and try to gimp her on recovery (she can’t use DF, it’ll use up her recovery attempt)