VG Chartz isn’t accurate at all.
BB sells well in Japan
It’s in the top 3 most popular arcade games.
Also never use vgchartz.
Purple RC works like we guessed. Cancelling whiffed moves on recovery. Costs 50% meter.
I’m fine with not using VG Chartz, but what do I use instead? Some people here are certain the 360 GG and BB games were a flop, but I’ve asked for proof of that before and was ignored.
I-No looking even better in that screenshot.
Another shot.

This one also shows that they’re flipping the entire model (unlike what Capcom does where only the asymmetric bits magically change sides).
Is that an I-No alternate costume?
I wonder if they put Instant Kills in this test.
Nah, is only a fan art of Ino X Dia de los muertos
That’s some good artwork then.
But seeing the picture with Slayer I noticed the Chinese stage. I’m seeing Jam’s reveal very soon.
Slayers reveal is on his stage, with a huge portrait of himself in the back
https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-prn2/1402457_642574595765177_1733150801_o.jpg
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn2/1391693_642794635743173_1387348906_n.jpg
No footage yet? Waits patiently
My sentiments exactly. Ummmmmm… we know yall are playing the game. Who’s the other char at the loketest besides Slayer Faust and Ino and Axl?
That’s it. No one else.
Maybe someone else that knows more than me could hopefully prove me wrong here, but did they nerf Faust badly from +R? The items they removed were at least somewhat functional, but the new ones look like absolute shit. The changes to his 2HS and 2D seem unwarranted. The bonus to 2K seems kind of stupid and illogical because the first hit looks absolutely nothing like a low and is practically an anti-air.
Well, they are doing location tests to see how the characters function. The game is still in alpha stage after all.
It’s a new game based around #R, so overall a fair amount of things are going to be worse than +R, where everyone got so many good things. That’s not to say the game is going to strictly stay like that, or that characters are definitely going to be just the #R versions.
Chipp can apparently combo off of 2D>236K, which he can’t in #R. (was added in later games)
I-no not only has VCL from Slash and on (And as #R EX I-no), but she can dash after hoverdash. Which means she probably has jump install properties after it. To top that off, CL auto-jump installs apparently.
Hell, even Sol apparently can’t get as many reps of Dloop atm, according to one post where it was harder to do them.
Some things may end up being worse, but look at the game as a new one. And on at early stages of development at that. My 2cents I guess.